Computers and robots

December 8th, 2002 by Swordworlder

Is it just me or is it glaringly appaerent that the Computer and robot rules for Traveller need to be overhauled to fit modern context and projection.

4 Responses to “Computers and robots”

  1. BeRKA Says:

    I agree. The computer rules are a bit obsolete.

    As it is now, the capacity get larger as the tech level get higher, but the computer also get larger. Moore’s law say that it shouldn’t get larger, and so far Moore’s law has been true.

    Well there will eventually be limits to Moore’s law. IIRC, Heisenberg’s uncertainty theorem says that the lowest charge that can be stored is that of nine electrons. Maybe one can make storage devices in other ways, (electron spin or other quantum effects) and then only use one particle, but that is still a limit…

    The robot rules are a bit better. You can make a Robot with a very high skill level. That will make a big advantage in space combat if the robot has an extreme skill level in gunnery or ship’s boat. (R2-D2 anyone…)

  2. Swordworlder Says:

    Yeah I was on the Coti web Board and I found that most people are hooked on the T20 concept are the rules for robots and computers any better in it(T20).

  3. Swordworlder Says:

    Has T20 rectified the glaring disparity of the tech tree for computers and robots?

  4. Lionel Deffries Says:

    Hello.
    As far as i can tell NO.
    Computers are still the size they where in the seventys, and any robot you build will have the computer problem built in.
    Bye.

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