Using this computer, I wrote a few programs for Traveller.
I wrote a subsector generator that also could be used as a space trading game using LBB book 7 rules. That subsector generator also created names for the planets. Some of the planets (and planet names) in the Zhodani Base version of the Foreven Sector was created using this generator.
I also played lots of fun games. Lots of these games had science fiction themes. Moon Alert that is a Moon Patrol clone is a games I enjoyed. In Moon Alert, you drive in a moon buggy. You must jump over or destroy obstacles and avoid being shot by (or destroy) the aliens.
Another classic game I played a lot was Galaxian. This is a lot like Space Invaders with the added complication that the aliens not only drops bombs but also try to make fast suicide attacks. To score the highest points you must kill a formation of two red and one yellow when they do a suicide attack. First the red ones and then the yellow one. This is a game that I also played a lot on arcade machines.
But the most interesting and Traveller like game I played was Elite. But I think I must write a separate post about that game and the evolution of it. Now I play Elite: Dangerous which is the most recent version of Elite.
I just love Elite. You have a starship and travel between planets and trade and try to avoid dangers. You can equip your starship or upgrade to a better ship. (Does it sound familiar?) I played it a lot on my ZX Spectrum. I would have played it even more if the copyright protection hadn’t been so silly. Then I got a PC and played Frontier: Elite II and Frontier: First Encounters. Now I play Oolite.
David Braben has now started a Kickstarted project for a new multi-user Elite called Elite: Dangerous. I want this new game and I support this project.
In the original Elite (and in Oolite) the game map is 8 “galaxies” with 256 planets each. I thought that a galaxy would work great as a sector for Traveller, so I started mapping Galaxy One for Traveller. So far I have mapped half of the sector (8 Subsectors). The starting position for the old Elite game is in the Old Worlds Subsector. The other 7 subsectors can be found here and here.
I found a new subsector at Traveller Map. I am sure it wasn’t there a few days ago. Now we can have a look at subsector E of Pliabriebl sector. There was no news about it at the Traveller Map blog (yet). If you look at the credits for this Sector, you can see that it is Marc Miller that has mapped this subsector.
The reason for mapping this subsector must be that in the very successful Kickstarter project for Traveller5 you will get your name “laser-carved on the alabaster cliffs overlooking the Sea of Mists on Ecalpemos (Pliabriebl 0411) after the crucial Battle of Shadows against the Black Fleets” if you invest $25 or more. I am also looking forward to reading more about the Shadows and the Black Fleets as well…
The idea is that a referee can use this (or the other books in this series) in his/her own universe to save some time when a more detailed world is needed. The referee can then change anything (e.g. the name of the planet or the UWP) to fit a planet in his/her own universe.
The planet Megara has a UWP of C9887B7-D. If you want to match it with a planet in the OTU, then maybe the planet Dakar in the Ilelish Sector is a good match. Dakar has a UWP of B9887BB-A. Any planet with a star-port between A-E, size 6-9, atm 8, hydro 8, pop 7-8, gov B, law 7-C and tech-level 6-D would probably work fine. It is actually impossible to create the UWP of Megara using classic rules. The tech-level is too high. But nothing in this pdf suggests that the tech-level must be this high. There is a maglev train, but that might be imported.
In this pdf, there are descriptions of the system with an image of the gas giant, and an overview image of the system. There are some general description of the planet Megara, and an isodecahedron map. Then there are some more specific descriptions of the planet and the people and cities and politics, and of the big herd animals called Betas. Finally there are a few adventure hooks.
What I would have wished for would have been some more detailed adventure hooks, an image of the Betas (and animal encounter tables), some notes on gas giant refuelling (since the gas giant is within the 100 solar diameters from the sun) and maybe some notes on the seasons due the the eccentric orbit.
There are also some other problems with this pdf. I hope Gypsy Knight Games (and other publishers) will learn from this constructive criticism and avoid such problems in the future.