Category Archives: Mapping

Anything about maps. From Sectormaps to Worldmaps. RockHead Area!

New Elite game at Kickstarter

I just love Elite. You have a starship and travel between planets and trade and try to avoid dangers. You can equip your starship or upgrade to a better ship. (Does it sound familiar?) I played it a lot on my ZX Spectrum. I would have played it even more if the copyright protection hadn’t been so silly. Then I got a PC and played Frontier: Elite II and Frontier: First Encounters. Now I play Oolite.

David Braben has now started a Kickstarted project for a new multi-user Elite called Elite: Dangerous. I want this new game and I support this project.

In the original Elite (and in Oolite) the game map is 8 “galaxies” with 256 planets each. I thought that a galaxy would work great as a sector for Traveller, so I started mapping Galaxy One for Traveller. So far I have mapped half of the sector (8 Subsectors). The starting position for the old Elite game is in the Old Worlds Subsector. The other 7 subsectors can be found here and here.

Subsector E of Pliabriebl sector

I found a new subsector at Traveller Map. I am sure it wasn’t there a few days ago. Now we can have a look at subsector E of Pliabriebl sector. There was no news about it at the Traveller Map blog (yet). If you look at the credits for this Sector, you can see that it is Marc Miller that has mapped this subsector.

The reason for mapping this subsector must be that in the very successful Kickstarter project for Traveller5 you will get your name “laser-carved on the alabaster cliffs overlooking the Sea of Mists on Ecalpemos (Pliabriebl 0411) after the crucial Battle of Shadows against the Black Fleets” if you invest $25 or more. I am also looking forward to reading more about the Shadows and the Black Fleets as well…

Subsector E of Pliabriebl sector
Subsector E of Pliabriebl sector – Created using post function at Traveller Map.

Megara – For the blood thirsty

Megara is the 12:th of the “Quick Worlds” from Gypsy Knights Games. This might not be the most interesting one in the series, but it is still a useful one.


The idea is that a referee can use this (or the other books in this series) in his/her own universe to save some time when a more detailed world is needed. The referee can then change anything (e.g. the name of the planet or the UWP) to fit a planet in his/her own universe.

The planet Megara has a UWP of C9887B7-D. If you want to match it with a planet in the OTU, then maybe the planet Dakar in the Ilelish Sector is a good match. Dakar has a UWP of B9887BB-A. Any planet with a star-port between A-E, size 6-9, atm 8, hydro 8, pop 7-8, gov B, law 7-C and tech-level 6-D would probably work fine. It is actually impossible to create the UWP of Megara using classic rules. The tech-level is too high. But nothing in this pdf suggests that the tech-level must be this high. There is a maglev train, but that might be imported.

In this pdf, there are descriptions of the system with an image of the gas giant, and an overview image of the system. There are some general description of the planet Megara, and an isodecahedron map. Then there are some more specific descriptions of the planet and the people and cities and politics, and of the big herd animals called Betas. Finally there are a few adventure hooks.

What I would have wished for would have been some more detailed adventure hooks, an image of the Betas (and animal encounter tables), some notes on gas giant refuelling (since the gas giant is within the 100 solar diameters from the sun) and maybe some notes on the seasons due the the eccentric orbit.

There are also some other problems with this pdf. I hope Gypsy Knight Games (and other publishers) will learn from this constructive criticism and avoid such problems in the future.

Continue reading Megara – For the blood thirsty

Eire Subsector

Happy St. Patrick’s Day :mrgreen:

Eire Subsector


Map made using Traveller Map Post Function.
Click map for larger version!

I hope this will be more useful than the Merry X-Mas Subsector.

I do think that this almost follow the rules for popular subsectors from a previous post. We have some backwater worlds, but they are not independent. We have 2 interstellar states. We have obvious adventures, and also a place called home. Dublin for some of us, Armagh for Eamon, and maybe somewhere else for someone.

The obvious adventures can be taken from the news (old and new) about Ireland.

This leads me to my suggestion of 4 races in this subsector. They should represent the Celtic, the Norse, the Protestants and the Catholics (or Old and New English). The lazy could use Humaniti, Vargr, Aslan and Bwaps or any other Traveller races that might fit. The more ambitious may want to invent their own races. An interesting scenario would be if the Humans represent the Celts. Then this will be in the far far future, when Humaniti have been driven away from their home-worlds to this cluster at the edge of the galaxy. Another interesting scenario could be if the Humans are the latest (New English) invaders. Then there might be some interesting moral dilemmas about the genocide of the original inhabitants of this cluster.

One thing to note about the map is that the towns and villages that are not in the map are still there as secondary populated worlds. E.g. Banbridge is a planet in the Armagh System. In the empty systems within the borders, there might be deep space objects.

Continue reading Eire Subsector