A quick competition. A $15 prize at DriveThruRPG for the winner. Design something (e.g. a character, a ship, a patron, a system) for the St. Patrick’s Map. The most interesting entry will win.
Send Your entries by e-mail. Please use plain text format and attach any images. Word files will not be accepted!
The competition starts now and ends 16 March 2014.
By entering the contest You allow your entry to be posted at the Zhodani Base. All entries might also be posted in PDF format as a free down-loadable file at the Zhodani Base.
I have heard that there exists other games that might be easer to adapt for Halloween. There is even a horror game from GDW. But I want to play Traveller. So what are my options?
If you want to play a horror scenario for Traveller, then I would say that you should have a look at Challenge #46. It is a Special Horror Issue.
In this issue you can find a 6-page article about scary wizards and witches, with three interesting adventure hooks. There is a four page scenario with some nasty surprises about salvaging a haunted scout-ship. The final (and maybe most scary) scenario is about encountering a ghost ship in jump space. It is written by Mike Mikesh. This scenario also includes deckplans of a 600-ton subsidized liner. All of these articles for Traveller are very good and usable. But there is more…
There is a scenario for Twilight: 2000, one for Space: 1889, one for 2300 AD, one for Cyberpunk, two for Shadowrun, one for Torg, two for Call of Cthulhu, one for Star Wars and one other (for fun). The one for 2300 AD would be easy to adapt for Traveller if you need another scenario.
Other horror scenarios for Traveller can also be found in:
I hope this will be more useful than the Merry X-Mas Subsector.
I do think that this almost follow the rules for popular subsectors from a previous post. We have some backwater worlds, but they are not independent. We have 2 interstellar states. We have obvious adventures, and also a place called home. Dublin for some of us, Armagh for Eamon, and maybe somewhere else for someone.
The obvious adventures can be taken from the news (old and new) about Ireland.
This leads me to my suggestion of 4 races in this subsector. They should represent the Celtic, the Norse, the Protestants and the Catholics (or Old and New English). The lazy could use Humaniti, Vargr, Aslan and Bwaps or any other Traveller races that might fit. The more ambitious may want to invent their own races. An interesting scenario would be if the Humans represent the Celts. Then this will be in the far far future, when Humaniti have been driven away from their home-worlds to this cluster at the edge of the galaxy. Another interesting scenario could be if the Humans are the latest (New English) invaders. Then there might be some interesting moral dilemmas about the genocide of the original inhabitants of this cluster.
One thing to note about the map is that the towns and villages that are not in the map are still there as secondary populated worlds. E.g. Banbridge is a planet in the Armagh System. In the empty systems within the borders, there might be deep space objects.