Gateway



Gateway System

GateWay 1331 B98A654-D N Ni Ri Wa 701 Im M1 V M9 D

This prosperous system is notable for having massive orbital
warehousing and bulk-cargo handling facilities as well as the only
functional example of an orbital tower in the Sector.

  • Mainworld Info
  • History
  • Starport Procedure
  • Visitor's Guide

    Mainworld Info

    GATEWAY 1331 B98A654-D N Ni Ri Wa 701 Im M1 V M9 D
    
    Primary: Binary. Major - Ukaa, spectral class M1 V, mass 0.457,
    luminosity 0.48. Companion (close) - Gagamshuu, spectral class M9
    D, mass 1.1, luminosity 0.07.
    
    Gateway : Mean orbital radius 0.2 AU. Period 48.3 Std Days.
    Diameter 15,091 Km. Mass 1.40 terra. Molten core, density 0.98.
    Mean surface gravity 1.10g. Rotation period 35h 22m 5s. Axial
    inclination 35 o 32' 04". Energy absorption 0.619.
    
    Satellites : Three. Ukumikuug, orbit 7, 630km; Shir, orbit 12,
    820km; Lishashukh, orbit 25,1,260km.
    
    Surface atmospheric pressure 1.90. Composition oxygen-nitrogen
    mix. Hydrographic percentage 98.5%. Mean surface temperature 7.53
    o c. Native life present, non-sentient. Total system population
    7.76 million.
    
    Primary cities - orbital: Gateway Prime, 1.5 million, Starport
    B; Highway, 1.3 million, Starport C; Stargate Control, 1 million,
    Starport B. Ground: Hajaan, 2.2 million, Spaceport F; Deep Six, 1
    million, Spaceport F.
    
    World government is a feudal technocracy. Social outlook:
    Progressive, indifferent, competitive, peaceable, discordant,
    friendly. Law profile - undivided. 4-56462. Religious profile
    (Scanians) - 8B45B6-A. Technology profile - D8-EDDDE-CEDD-BB-F.
    
    POPULATION BREAKDOWN : Orbital - 78% Humaniti, mixed, Argian's.
    12% Humaniti, Scanian. 5% Aslan. 5% Bwap. Planetary - 65%
    Humaniti, Scanian. 22% Humaniti, Aquans. 3% Humaniti, mixed,
    Argian's. 10% Bwap.
    
    


    History

    Gateway / History
    -----------------
    
    Originally an Argian settlement the fierce waves, extensive
    volcanic activity and lack of land prevented planetary habitation
    though minimal settlements were made on Luuashegakhu and
    Gateway's two moons, Shir and Lishashukh. With the amount of
    agriculture passing through the system extensive orbital
    facilities were built around Gateway and these gradually extended
    into the massive L5 station now known as Stargate Control.
    Massive cargo storage units were started in 300. The system now
    has over 30 million tonnes of  cargo facilities in orbit in the
    sky above Gateway. Gateway itself remained uncolonised until 350
    when members of the Khaarkhi cult built several cities on the
    landmasses. Within 35 years the entire settlement was completely
    destroyed and thousands of colonists were dead as a result of
    volcanic activity which caused the city of Rhula to sink,
    (visitors to Gateway can hire guides to sail them over the
    seaweed-bannered towers of the city now encrusted with multi-hued
    corals and inhabited only with the silent denizens of the sea.)
    At the same time the continent of Yakor rose to within 2 metres
    of the surface forming the massive seaweed covered shallow sea.
    The volcanic mountains of Bhaki erupted burying the entire region
    under many metres of grey volcanic dust. A whole new continent
    rose up out of the Glass Sea and then sank again 32 years later.
    Its place is marked only by the dangerous shoals of White Water
    Pass. The surviving Khaarkhi fled and Gateway was once more
    uninhabited. In 568 a deal was struck with the Scanian's which
    gave them control of the planet in return for extracted minerals.
    During the rebellion years the Scanian colonists apparently
    stopped, voluntarily, all contact with Akiva though they were one
    of the first worlds to sign trade agreements with the Twin Line
    merchant fleet. In 924 Gateway's Scanian's proposed a plan to
    build an orbital tower designed to siphon off large amounts of
    the planet's water and provide more land for development. The
    money for the project was obtained from the Argian government and
    the Scanian Traveller's Aid Fund (STAF). The Scanian's of Gateway
    never suffered  severe persecution and have built up a reputation
    for extremely high quality workmanship.
    
    


    Starport Procedure

    Gateway / Starport Procedure
    ----------------------------
    
    Orbital facilities are classified as a Freeport and several
    reasons exist for using Gateway as a stopover point. Gateway
    itself is classified as a typical Scanian port and care should be
    taken about ensuring that cargoes intended for the surface are
    correct and properly documented.
    
    Landing Pattern - Ship's arriving in system are contacted re
    needed facilities. Ship's transferring cargoes are directed to
    the orbital warehouse facilities and once unloaded are directed
    to dock at either Stargate Control or the Highway. Due to the
    extensive system traffic arriving ship's are requested to follow
    docking procedures exactly or to transfer control over to the
    System's docking computer, Hermes.
       All clearance procedures are carried out in orbit and actual
    landing on Gateway is restricted. Clearance will arrive within an
    hour and consists of a port Warden, health official, port
    engineer and their parties. Customs and immigration are only
    required for cargoes and/or passengers going down to Gateway or
    travelling on to Argi. While Stargate Control is an Argian
    settlement, the Highway is a joint Argian/Scanian enterprise and
    its recommended that extreme honesty is practised while onboard,
    the only possible exception is Highway Three. Outgoing cargoes
    are loaded from the warehouse facilities immediately prior to
    leaving the system.
    
    Starport Facilities - Orbital facilities are classed as a
    freeport and no taxes are payable. Illegal cargoes (psi drugs,
    stolen articles etc.) however, are not welcome and ship's found
    to be carrying such items will be dealt with harshly (ship's
    found to have knowingly carried such cargo are exploded and the
    insurance disqualified).
       Highway has 200 berths and Stargate Control 50. Traffic is
    currently 145% but only 40% stay for more than 1 day before
    continuing their journey. Starship/spaceship construction,
    maintenance and repair facilities are available and have been
    rated 3 stars by INDISS.
    
    Port Costs - Refined fuel is free as is oxygen. These are
    considered a bi-product of the Highway and are supplied from the
    Tower without cost. Berthing costs Cr.200 for the first six days
    and Cr.50 per day thereafter. Warehousing for goods intended for
    Argi or Gateway are supplied free of charge, intermediate
    warehousing costs Cr.5 per tonne per day. Shuttle fees - Cargo
    Cr.5 per tonne, Passengers Cr.100. Transport by the Tower costs
    Cr.1 per tonne and passengers pay Cr.25 per day's travel.
    
    Portside Facilities - All orbital ports have TAS hotels and
    Traveller Mission Hostels. Most crews stay at the "Pussy Posse"
    or the "Hot Tin Roof" while on Stargate Control or at any of the
    many entertainment centres on 220/245 (Highway Three). The most
    popular, and most expensive, is MacKhan's. Highway Three is
    renowned for its liberal attitudes and anything can be bought
    within the 220/201 to 220/205 sector known as the Maze. Security
    is provided by Scanian police though only murder and assault are
    dealt with as crimes, all other offences are considered civil
    offences punishable by severe fines. Scanian food is available as
    are Argian, Medurman and S'mrii. Costs are about Cr.12 per meal.
    
    


    Visitor's Guide

    Gateway / Visitor's Guide
    -------------------------
    
    Highway - The tower is the only one of its kind in the sector
    and acts both as a means of transport and as a massive solar
    still. The base of the tower is moored deep within the planetary
    crust 6 kilometres below sea level at Hajaan which is apparently
    the only stable point on the whole planet. There are six
    monomolecular filament securing cables each of which is bound
    deep within a Herculium/Ceramic sheath. The tower itself, which
    is a sheath of foamed plastisteel covering hundreds of
    monofilaments, is divided into two main sections; the Still which
    covers the tower surface to a depth of three metres. This siphons
    water in continually through the base of the tower and uses
    suction to keep the flow up the tower.
       Within the centre are the vertical monorails which supplies
    transport to each of the orbital platforms. The main Aquan
    settlements are based around the supporting cables (known as Deep
    1 to 6) and the tower itself has an entire settlement contained
    within the spine. The tower tapers from 15 kilometres across at
    the base to 3 kilometres at sea level where Scanian houseboat
    colonies exist sheltered within the eight 25 kilometre lagoons
    made by the massive tidal ducks used both to control the tides
    around the tower and in addition supply free electricity. From
    here the tower becomes a mere 200 metres across as it stretches
    to the next major settlement, at Sky. This platform is
    500 metres across and 300 metres high and is based five
    kilometres above sea level. The view of the world from its glass
    bottomed floor is breathtaking. From here the tower is purely a
    siphon and transport system and tapers to a mere 100 metre
    diameter. This continues to the first orbital platform , Highway
    One at a distance of 20,000 km up. Here the tower (known as the
    Highway) has been extended by using derelict Argian orbital
    stations to create a ring of living accommodation. This marks the
    point of the towers extrality and apart from extensive living
    quarters, shopping centres etc. the city has extensive docks,
    engineering facilities communications as well as the Tower Travel
    terminus Centre (T3c). From that point until Highway Two is
    reached (at 28,000 km) the entire Highway skin is designated as a
    massive solar still which is used to separate the water into
    gases and extracted minerals. In addition, heat exchangers turn
    the excess heat into electrical power. By Highway Two the entire
    cargo of sea water has been separated and the waste products,
    mainly helium and salt crystals, expelled into orbit. Over the
    years these have formed a massive doughnut shape round the planet
    known as the "Halo". Due to solar ionisation the combination of
    crystals and helium gas sparkles like a circular rainbow. at
    32,500 km the tower expands into Highway Three where massive
    maser units have been built to beam excess energy to the receiver
    satellites at the Argian stargate. At 55,050 km the fuel depot
    and Highway port is reached. The end of the tower is tethered to
    a hollowed out asteroid known as Anchor's End situated another
    200 km out. As a result of the tower the sea level on Gateway has
    gone down by 78 metres since the tower was opened and any ship
    visiting can obtain free oxygen and refined fuel courtesy of the
    planet. Each Highway city revolves round the tower to provide a
    cheap, effective gravity. Inhabitants of the city use the lift
    level as their city designation thus Highway One is known as 90/1
    to 90/300 depending on which level they live on and Highway
    Three, a freeport with a reputation for wildness unique among
    Scanian's is known locally as 220/1 to 220/500.
    
    Cargo Orbital's - This prosperous system is notable for having
    massive orbital warehousing and bulk-cargo handling facilities.
    The system acts as a transshipment point for the dozens of
    multi-kiloton agroproduct bulk carriers travelling weekly from
    the agricultural worlds of Sii 0932/Argi, Shidka 1032/Argi,
    Liikiir 1029/The Remnants and Akigir 1129/The Remnants to Argi
    itself.
    
    The Stargate - A relatively recent invention consisting of a
    series of satellites orbiting the planet at the leading and
    trailing Trojan positions absorbing solar energy which are then
    transferred to the collectors on a starship fitted with external
    power couplings. These satellites are supplemented by additional
    power beamed from the Highway. The Stargate is currently only to
    be found on Gateway and Argi with other gates planned for Gigi,
    Ashmasa and Akiva. Specially designed ships are required to
    benefit from the 'Gate. For further information see the Article
    "Stargate - Alternative Jump Drives"..
    
    Gateway - Much of the planet has yet to be explored and the
    majority of current settlements are sited around the Tower
    complex. Gateway is a tourist's dream; the hedonistic pleasures
    of the Highway (particularly Highway Three) and the pure,
    unspoiled paradise of the surface. The weather conditions are
    extreme with severe tidal conditions, and there are several
    places worth visiting. The ring of undersea volcanic mountains
    illuminate the sea around the Bhaki archipelago. The islands
    themselves are covered in several metres of grey ash and is
    totally without life. Visit the excavated Khaarkhi settlements on
    Bhaki Prime. The islands themselves are still active volcanoes
    and care must be taken when visiting. Visit the Lava rivers
    of S'mulla where the fire-resistant Takai lizard resides. This
    lizard can live in temperatures up to 300 oc and can grow to a
    length of 30 cm. All non-tower residences on Gateway are floating
    because of the current instability but several major terraforming
    experiments are currently underway which should help to tame the
    wild magma heart of the planet. Visit the polar base of Hades and
    take a trip in a heat-resistant sub' through the magma-filled
    caverns of Hkarha. Visit the submerged city of Rhula and dive
    amidst the sunken streets. Gateway is a naturalist's dream and
    wildlife includes the 900 metre length Hades worm and the aquatic
    Seachimp. Because of the potential damage to existing ecologies
    by the constant draining of the ocean, several massive
    reservations have been built surrounded by plastisteel walls
    which jut out of the water by 100 metres. These reservations are
    up to 100 kilometres across and show the oceans of Gateway as
    they once were. The rest of the ocean have been extensively
    cultivated and the planet is self-sufficient in Aquaculture.
    Animals worth seeing are the polar Hades worms. These creatures
    dwell near undersea volcanoes absorbing heat through their skin.
    They are about 50 metres diameter and covered in hair-like spines
    filled with an extremely poisonous toxin. The mouth has up to
    18 sets of teeth which curve inwards thus preventing a prey from
    escaping once its been caught. The creatures are extremely fast
    and have been recorded at speeds of 13 kmph when chasing prey.
    The Seachimp is an aquatic mermammal which grows to a length of 1
    metre from head to tail. The head is remarkably human-like and
    the body covered in fine spine-like scales which taper off
    towards the fish tail. The creatures have a limited intelligence
    and can be taught to obey simple commands. They are extremely
    mischievous and are constantly getting into trouble. They form
    strong family attachments but will leave clan for the constant
    companionship of a human or Aquan. Seachimps cannot be made into
    pets as such since they have to choose their own owners.
    Seachimps taken away from their clan by an unchosen sentient
    quickly pine away and die.
    
    Holowood - Perhaps the most famous export of Gateway is the
    crystallised seaweed known as Holowood. Holowood is fossilised
    into an amber state which is extremely light-receptive. Holowood
    is only found in the constant dark of the seabed and exposure to
    light results in the crystallised structure absorbing the
    resulting view like a natural holograph. Holowood is therefore
    mined and, occasionally, carved in total darkness then exposed to
    an image or scene. If the crystallised fragment is exposed
    correctly its possible for a holomovie of up to 5 seconds can be
    made. Unexposed holowood are exported throughout the Imperium but
    the purest exposures are made only on Gateway. Possibly the most
    famous Holowood carving is the "Teardrop" by Simeon Gradruula
    which shows the Princess Ciencia Iphegenia and Lady Isis,
    daughter of Archduke Dulinor smiling and giggling together at
    their seventeenth birthday celebration. The holowood was carved
    into a gigantic teardrop in total darkness and took 3 months. The
    teardrop is on display at the Ducal palace museum on Medurma.
    
    




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