Hinterworlds


Adar

ASCII or Java



Tlianke

ASCII or Java



Anubis

ASCII or Java



Pendiash Ginshar

ASCII or Java



Cimeon

ASCII or Java



Darvis

ASCII or Java



Cromar

ASCII or Java



Menere's Reach

ASCII or Java



Nullia

ASCII or Java



Bruia

ASCII or Java



Silver Laurel

ASCII or Java



Sontra

ASCII or Java



Hashi

ASCII or Java



Kandra

ASCII or Java



Tempri

ASCII or Java



Aquila

ASCII or Java




Bases:
N = Naval Base
S = Scout Base

Allegiance:
Im = Imperial
So = Solomani
Na = Non-aligned
Cs = Client State
Ac = Anubian Trade Coalition
Cu = Cytrialin Unity
Gi = Gniivi
Lp = Council of Leh Perash
Ow = Outcasts of the Whispering Sky
Ra = Ral Ranta

Hinterworlds - Credits
----------------------

The Hinterworlds data was ftped from Sunbane.

Similar data seems to have been published in issue 39 of
Challenge, put out by Game Designers' Workshop in 1989.
The Hinterworlds article lists the following credits:

Design . . . . . . . . . . . . Rob Caswell, Karl Johnson
Design Assistance. . . . . . . .Tom Peters, Mike Mikesh,
Joe Fugate Sr., Marc W. Miller,
Thomas McCarroll
Technical Support, Maps . . . .Digest Group Publications
Development . . . . . . . .Timothy B. Brown, Deb Zeigler

Although there is no precise game-date for any of the data,
they are current as of sometime during the MegaTraveller Era.
The jump/trade routes reflect both those of individual client
states as well as those of the larger empires.



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