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	<title>The Zhodani Base</title>
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	<link>http://zho.berka.com</link>
	<description>All your base are belong to us</description>
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		<title>T5 Review</title>
		<link>http://zho.berka.com/2013/05/19/t5-review/</link>
		<comments>http://zho.berka.com/2013/05/19/t5-review/#comments</comments>
		<pubDate>Sun, 19 May 2013 06:38:26 +0000</pubDate>
		<dc:creator>Jonathan Sherlock</dc:creator>
				<category><![CDATA[Rules]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Marc Miller]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[T5]]></category>

		<guid isPermaLink="false">http://zho.berka.com/?p=3681</guid>
		<description><![CDATA[(Disclaimer: Jonathan Sherlock was both a beta tester and a kickstart backer.) Traveller 5th Edition (T5) is an ambitious reconstruction of Traveller. The central mechanic, the task system, combines the traditional “roll under a characteristic” of Classic Traveller with the &#8230; <a href="http://zho.berka.com/2013/05/19/t5-review/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><small>(Disclaimer: Jonathan Sherlock was both a beta tester and a kickstart backer.)</small></p>
<p>Traveller 5<sup>th</sup> Edition (T5) is an ambitious reconstruction of Traveller. The central mechanic, the task system, combines the traditional “roll under a characteristic” of Classic Traveller with the universal tasks of later versions of Traveller, especially T4.</p>
<p>The core of T5 also details basic assumptions about range, time, and money. All of these benchmarks are used repeatedly throughout the T5 core rules, making the game system both consistent and flexible.</p>
<h2>Character Generation</h2>
<p>The Traveller tradition of characters who are generated with some life history continues. But careers have been consolidated into 13 types, although some of them have many sub-types. The emphasis is on fluid, quick play while constructing a character history and defining their abilities. The different careers now have slight variations on how terms are resolved, stimulating the imagination for a character&#8217;s history in different ways.</p>
<p>Characters can be of any Sophont species, and the Sophont generation rules plug-in directly to character generation. Built into the core character generation rules are the possible variations for non-Human Sophonts. More on this later.</p>
<p>Skill acquisition now makes a distinction between Skills and Knowledges. There are a defined list of Skills, but most skills are further divided into Knowledges which can be added to in a flexible manner. For example, Fighting is divided into different kinds of knowledges associated with different weapons – but Referees are free to add new Knowledges as the needs of their campaign dictate.</p>
<p>Characters perceive the universe with five standard senses (well, OK – reduced to four by combining smell and taste), but the rules systematically allow for extension beyond Human norms, and additional non-Human senses. Interpersonal interactions also get an entire chapter, such that the game not only simulates combat, but other forms of interaction.</p>
<h2>Combat</h2>
<p>Combat is highly abstracted, and does not include detail such as ammunition tracking and line of sight. The view is that there are two sides, we have a rough idea of the terrain, the two sides are either closing or withdrawing, and they are shooting / hacking at each other. Resolve damage, and leave it at that. This may present some problems where an exciting situation based on three positions in a triangle, or an enemy running away from some players while chasing others.</p>
<p>The Makers mean that every conceivable piece of equipment in the full range of Traveller combat technologies can be easily designed with a few simple choices. With the QREBS innovation, the rules cover all devices from beginning faulty prototypes to advanced tech ultimate versions.</p>
<h2>Starship Design</h2>
<p>Starship Design returns to the Classic Traveller mold. Take given hull sizes, configure them, and plug-in the required locomotion, weapons, and other utilities. Only two design constraints are used – cost and hull volume. The design system acknowledges the lessons learned from earlier systems, and is vastly easier to use than either MegaTraveller or TNE.</p>
<p>This allows for quick imagining of ship missions and then designing them by selecting options. The design system only covers Adventure Class Ships – that is, ships the players are likely to own or commonly contact. Future T5 supplements will include Battle Class ships.</p>
<h2>World Building</h2>
<p>The core World Building mechanic remains unchanged from Classic Traveller – all Traveller fans will still be able to read UWPs.</p>
<p>An interesting addition is “hospitable zone” worlds that are an orbit either side of the traditional HZ, for hot and cold (but hospitable) worlds. System generation still uses similar mechanics that started with Classic Traveller Book 6.</p>
<p>What has been added is a detailed chapter on building world maps. The mapping in T5 also “zooms in” on individual world hexes, facilitating detailed mapping. How the world surface interacts with vehicles and travel is now clearly and systematically laid out.</p>
<p>Beasts that might live on worlds are now described and rules for taming them are included. They are no longer just annoyances for players or a possible source of food.</p>
<p>This reviewer would enjoy a future World Building Supplement in the style of Digest Group&#8217;s publication for MegaTraveller for fleshing out further detail.</p>
<h2>Adventure Format</h2>
<p>The EPIC adventure format is a clear framework for scripting adventures. It follows the standard narrative convention (orientation, complication, resolution) but allows for events to unfold in different orders depending on the action of the players. An interesting aspect of this adventure format will be how it plays out when players want to shove things in their own direction. This latter sandbox style play might need some juggling to fit in an EPIC adventure format: but the question of balancing story progression with player initiative is as old as role play gaming itself.</p>
<p>Psionics fit neatly within the skill and attribute systems established in Character Creation. A huge variety of robots and synthetic life forms fit neatly into the universe, and without complex vehicle design construction rules. The focus is kept on imagining classic science fiction elements.</p>
<h2>Sophonts</h2>
<p>The chapter on generating sophonts excited me the most. Millions of possibilities are consolidated into tables and charts that stimulate the imagination. The Referee is encouraged to select options as much as roll randomly.</p>
<p>No alternate careers are presented for non-Human species, and all statistics for any species are now standardised – but the system allows for millions of possibilities. This means future Alien supplements will focus much more on culture, role playing and stories than on presenting charts and statistics.</p>
<p>Any Sophont generated by the Referee can be immediately used in Character Creation, and equipment that is specific to that species can be designed in the Makers.</p>
<h2>Makers</h2>
<p>I loved MegaTraveller. But after coming back to Traveller after many years, I started realising just what a nightmare the vehicle / starship design system really was. I am a bit of a gearhead. But now that I Referee for a mix of 9 and 11 year olds (with another friend who is my age who helps the play along by being a good PC). What keeps them entertained? A moving storyline! I want to be able to grab the props I need quickly, with ready to go stats that suit the story, and be able to make them up quickly to account for unforeseen circumstances. Sure, most equipment the players will come into contact with will be in the standard lists. But now we can customise equipment for different worlds, sophonts and environments.</p>
<p>The Benchmarks established early in the book come into their own in the Makers. The QREBS system is mostly a way of adding flavour to the game – how reliable is that equipment? What is its quality? Will it break down at an inopportune moment? But when coupled with TL&#8217;s, we can quickly create that early prototype Plasma Gun at a lower tech level, with the resultant higher cost and bulk and lower reliability. The QREBS system combined with the various Makers make it possible to populate the Traveller Universe with all kinds of early prototype through ultimate hi-technology examples of the same item. This makes sense: a TL15 combat rifle would perform better than a TL7 one, even though TL15 troops would probably use energy or gauss weapons.</p>
<p>Vehicles are now straightforward designs around an array of missions and technologies. It is possible to quickly create air ships, cars, grav tanks and nautical craft, and all of them fit straight into the travelling and combat rules.</p>
<p>The chapter on Money comes into its own with ThingMaker. Now that the Credit has been standardised to 15 minutes of unskilled labour, this means that Cr4 can be considered the minimum wage. In an Australian context, the minimum wage is $15.96 per hour – say $16. This means that Cr1 is approximately $AU4, which gives a starting point for costs for Referee invented items. The minimum wage varies by country and there are limits to how far you can take this, but T5 lays out a system that fits together.</p>
<h2>Errata</h2>
<p>Unfortunately, T5 went to press with substantial errata. The errors in the print edition I have found include tables with headings one column shifted and the like. There is a growing <a title="T5 Errata" href="http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=29549" target="_blank">errata document on Citizens of the Imperium</a>. Fortunately the electronic versions of the rules can be re-issued easily; unfortunately the lovely printed book is harder to fix.</p>
<p>Ultimately Marc Miller and Don McKinney had to make a call on getting the books to the printers. Without a deadline, nothing gets done and projects sit around and get stale. So my criticism is one of degree rather than kind – it is my belief the project would have benefited from a longer time for beta testers to read the document. As a community, a set of beta test activities could also have exposed errors or unexpected results in the rules.</p>
<h2>Presentation</h2>
<p>The presentation is kept simple in the style of the Classic Little Black Books, but is now One Big Black Book. Well loved illustrations taken from JTAS abound, especially the very recognisable work of William H. Keith. As a personal aside, his illustrations always gave Traveller that gritty feeling of a Film Noir like <i>The Third Man</i> or <i>The Long Goodbye.</i></p>
<p>The order of chapters can seem confusing – there is a lot of information to take in all at once.</p>
<p>The Introduction chapters go beyond “what is a role playing game?” to deeper questions about what makes travelling an adventure. It also clearly delineates the boundaries of Traveller – which means it will continue to develop its jointly shared canon while making that universe flexible for visitors and anyone who wants to modify or provide an alternative.</p>
<p>Conventions, benchmarks and measurements are provided for in their own section. Only some of this information needs to be read in detail by the beginning player. The chapter on dice rolls at first glance seems a waste of pages, but during a game when the Referee is trying to convince the players that they are not just being “unlucky” it will prove a useful reference.</p>
<p>The Player&#8217;s Book will be a welcome addition to T5 so that Referees can lend / give players a book to get them started without overwhelming them. In the meantime, Referees will need to guide newer players into the game.</p>
<h2>Conclusion</h2>
<p>Traveller was never a conventional role play game. It always had a feel of a Referee managing a simulation to some extent. The layout of the T5 One Big Black Book is not conventional.</p>
<p>T5 takes the strengths from previous systems and forges them into a new game that will cover all Traveller canon periods and allow Referees to generate their own ideas for play. All interaction between characters and the universe around them has been systematically and carefully laid out.</p>
<p>Although there are substantial errata that need fixing over time, this core rule book is a solid foundation for the rebirth of Traveller.</p>
<p><img class="aligncenter size-full wp-image-3688" alt="ojnothered_is_happy" src="http://zho.berka.com/wp-content/uploads/2013/05/ojnothered_is_happy.jpg" width="500" height="617" /></p>
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		<title>Happy Saint Patrick&#8217;s Day!</title>
		<link>http://zho.berka.com/2013/03/17/happy-saint-patricks-day/</link>
		<comments>http://zho.berka.com/2013/03/17/happy-saint-patricks-day/#comments</comments>
		<pubDate>Sun, 17 Mar 2013 09:58:06 +0000</pubDate>
		<dc:creator>BeRKA</dc:creator>
				<category><![CDATA[Adventures]]></category>
		<category><![CDATA[The Base]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Saint Patrick's Day]]></category>

		<guid isPermaLink="false">http://zho.berka.com/?p=3583</guid>
		<description><![CDATA[Happy Saint Patrick&#8217;s Day! The winner of The Zhodani Base St. Patrick’s Day Contest – 2013 is Friz. His entry is an old school rescue adventure called &#8220;The Regretful Historian&#8221; in the form of a Patron. Well done! I hope &#8230; <a href="http://zho.berka.com/2013/03/17/happy-saint-patricks-day/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Happy <a title="Saint Patrick's Day" href="http://en.wikipedia.org/wiki/Saint_Patrick%27s_Day" target="_blank">Saint Patrick&#8217;s Day</a>! The winner of The Zhodani Base St. Patrick’s Day Contest – 2013 is Friz.</p>
<p>His entry is an old school rescue adventure called &#8220;<a title="The Regretful Historian" href="http://zho.berka.com/2013/03/17/the-regretful-historian/">The Regretful Historian</a>&#8221; in the form of a Patron. Well done!</p>
<p>I hope we will get lots of other interesting contest entries in 2014. Welcome again next year.</p>
<p><img class="aligncenter size-full wp-image-3584" alt="Killer Robots from Planet Belfast" src="http://zho.berka.com/wp-content/uploads/2013/03/Pulp-O-Mizer_Cover_Belfast_thin.jpg" width="331" height="508" /></p>
<p>&nbsp;</p>
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		<title>The Regretful Historian</title>
		<link>http://zho.berka.com/2013/03/17/the-regretful-historian/</link>
		<comments>http://zho.berka.com/2013/03/17/the-regretful-historian/#comments</comments>
		<pubDate>Sun, 17 Mar 2013 07:17:38 +0000</pubDate>
		<dc:creator>Friz</dc:creator>
				<category><![CDATA[Adventures]]></category>
		<category><![CDATA[IMTU]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Eire]]></category>
		<category><![CDATA[Enniskillen]]></category>
		<category><![CDATA[Mullingar]]></category>
		<category><![CDATA[Patron]]></category>

		<guid isPermaLink="false">http://zho.berka.com/?p=3567</guid>
		<description><![CDATA[Patron: Academic Required Skills Those need to operation a starship Required Equipment: None Locations: Mullingar, Enniskillen Players’ Information: The characters are between jobs on Mullingar when they are contacted by Professor Dugan O’Fallon of the Mullingar Institute of Historical Research &#8230; <a href="http://zho.berka.com/2013/03/17/the-regretful-historian/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><strong>Patron:</strong> Academic<br />
<strong>Required Skills</strong> Those need to operation a starship<br />
<strong>Required Equipment:</strong> None<br />
<strong>Locations:</strong> Mullingar, Enniskillen</p>
<p><strong>Players’ Information:</strong><br />
The characters are between jobs on Mullingar when they are contacted by Professor Dugan O’Fallon of the Mullingar Institute of Historical Research (MIHR).  MIHR is an academic organization that uses a substantial endowment from the local government and numerous corporate contributors to fund historical research and archaeological expeditions.  Professor O’Fallon is a well-respected member of MIHR, having written many popular books on the early history of the Eire subsector.</p>
<p>The meeting takes place in the Professor’s office at MIHR in the late evening hours. The professor has seen many a day under alien suns, as his cracked and leathery complexion attests.  He is not well, occasionally getting short of breath as he speaks, and taking breaths of supplemental oxygen from a respirator mask.</p>
<p>“Two months ago,” he says, “I hired an archaeological team for an expedition on Enniskillen.  It wasn’t sanctioned by the Institute – I paid for this one out of my own deep pockets.  You see, I have a personal passion for the history of this subsector, and the team I hired shared my particular passion for this subject, so they were all very eager to go.  Unfortunately, the political situation on Enniskillen has deteriorated to the point where there are a number of armed resistance groups opposing the local government with acts of terrorism and violent confrontation. As the expedition is now two weeks overdue, they may either be victims or unable to leave the spaceport.</p>
<p>“The mission is three-fold.  First, I want you to travel to Enniskillen to determine what has happened to the expedition.  The independent Far Trader <i>Longshot </i>will be lifting tomorrow morning and I have low berths reserved for each of you, along with two tons of cargo space for any possessions and an ATV, which you’ll need for the second part of the mission.</p>
<p>“Second, I want you to rescue or recover the team and its equipment, including any and all data and artifacts it has collected.  There is a packet aboard the ATV that will have the details you’ll need to determine approximately where the team was going and their most likely route.</p>
<p>“Lastly, there is a Far Trader starship – <i>Lady Starshine</i> – that the team leased from an outfit here on Mullingar.  The vessel needs to be returned here within the next month or the deposit will be forfeited and an additional financial penalty will be assessed against me as well.  That last part is important because I used Institute funds to pay that deposit.  If the deposit is forfeited, the scandal will end my tenure with the institute and my career as a historian.</p>
<p>“Your payment will be fifty thousand credits, reimbursement of your legitimate expenses, and a bonus of up to ten thousand credits, depending on your timeliness and your ability to keep things quiet enough to protect what is left of my reputation.  Time is of the essence, so I’ll spare you the formality of haggling for a better price.  What I am offering you is literally all the material wealth that I can spare.  I’m hoping you’ll say yes.”<br class="none" /><br />
<strong>Referee’s Information:</strong><br />
Enniskillen is currently experiencing a period of local unrest due to the actions of its government.  Specifically, the government has engaged in a series of unpopular policies that have the appearance of benefitting members of the upper economic classes at the expense of the working classes.  The government’s bureaucracy has become more insular of late and has been accused of using unfair and illegal practices to exclude all but the most favored members of the upper classes from being candidates for government employment and obtaining contracts from government agencies.  This has spawned a series of popular protests as well as several extremist terrorist organizations which have made conditions in the main starport’s city, Dunbailey, somewhat precarious for travelers and business professionals.</p>
<p>Enniskillen is a poor, desert world with much of its surface a trackless wasteland of sand and stone.  Archeological evidence suggests that during a wetter time in the planet’s ancient past there may have been a sentient species.  The current site drawing attention is a collection of what appear to be burial mounds discovered nearly five hundred kilometers southwest of Dunbailey.  Due to the current political unrest, the government has prohibited all aerospace traffic (save spacecraft) from its skies until the current crisis has ended.</p>
<p><strong>Outcomes:</strong><br />
1. <i>The team is stranded.</i>  Professor O’Fallon’s team is stranded near the archaeological site in the desert after a particularly vicious sandstorm has disabled their vehicles and communications equipment.  The characters will have to venture overland to find them and return them to the starport, facing various terrain and animal hazards along the way there and back.</p>
<p>2. <i>The team is being held hostage by terrorists.</i>  The Professor’s team has been mistaken for corporate prospectors by the locals, and a terrorist faction of the Liberation Coalition is holding the team hostage in exchange for the release of several prisoners held by the government.  Luckily for the characters, the terrorists are a fledgling organization without much experience in these activities, giving the characters a shot at rescuing the team members.  The referee will have to generate the terrorist faction members as well as map out the location where the team is being held.</p>
<p>3. <i>The team is being held by the government.</i>  The Professor’s team has been swept up in the local movement and has been arrested by federal law enforcement for aiding terrorist acts.  The characters will have to negotiate with the federal authorities to secure their release or mount a much more difficult rescue mission from a protected facility.  The referee will have to generate the federal guards and officials, plus map out the facility where the team is being held.</p>
<p>4. <i>The team is hospitalized.</i>  The Professor’s team got caught in the crossfire during a particularly violent confrontation between the Liberation Coalition and the government.  In the chaos following the confrontation, the team was taken to separate hospitals with severe injuries and their records were lost in the haste to treat so many victims.  The characters will have to investigate the situation in order to locate the team members and transport them back to Mullingar.</p>
<p>5. <i>A rival has stepped in.</i>  One of the Professor’s longtime rivals got wind of the expedition and hired a mercenary team to kill the team members in the remote desert.  The rival has also taken steps to disable the <i>Lady Starwind</i> so that it cannot be easily returned to Mullingar.  The characters will have to locate the team, salvage their notes and data, repair the starship and prevent the rival from delaying them further in order to meet their deadline.</p>
<p>6. <i>The expedition was a ruse.</i>  One of the terrorist factions in Liberation Coalition sent their agents to MIHR to solicit funds for the expedition from the Professor and intends to purchase arms and explosives from their sources in the black market.  The characters can work with the local authorities to recover most of the money, or thwart the terrorists’ actions personally.</p>
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		<title>The Zhodani Base St. Patrick’s Day Contest &#8211; 2013</title>
		<link>http://zho.berka.com/2013/03/08/the-zhodani-base-st-patricks-day-contest-2013/</link>
		<comments>http://zho.berka.com/2013/03/08/the-zhodani-base-st-patricks-day-contest-2013/#comments</comments>
		<pubDate>Fri, 08 Mar 2013 05:08:23 +0000</pubDate>
		<dc:creator>BeRKA</dc:creator>
				<category><![CDATA[The Base]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Competition]]></category>
		<category><![CDATA[Eire]]></category>
		<category><![CDATA[St. Patrick's Day]]></category>

		<guid isPermaLink="false">http://zho.berka.com/?p=3497</guid>
		<description><![CDATA[A quick competition. A $10 prize at DriveThruRPG for the winner. Design something (e.g. a character, a ship, a patron, a system) for the St. Patrick’s Map. The most interesting entry will win. Send Your entries by e-mail. Please use &#8230; <a href="http://zho.berka.com/2013/03/08/the-zhodani-base-st-patricks-day-contest-2013/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>A quick competition. A $10 prize at <a title="DriveThruRPG" href="http://rpg.drivethrustuff.com/index.php?filters=0_0_10134_0_0&amp;affiliate_id=35844" target="_blank">DriveThruRPG</a> for the winner. Design something (e.g. a character, a ship, a patron, a system) for the <a title="Eire Subsector" href="http://zho.berka.com/2011/03/17/eire-subsector/" target="_blank">St. Patrick’s Map</a>. The most interesting entry will win.</p>
<p>Send Your entries by <a title="Mail to BeRKA" href="http://www.berka.com/otliam/" target="_blank">e-mail</a>. Please use plain text format and attach any images. <strong>Word files will not be accepted!</strong></p>
<p>The competition <strong>starts now and ends 16 March 2013</strong>.<br />
By entering the contest You allow your entry to be posted at the Zhodani Base. All entries might also be posted in PDF format as a free down-loadable file at the Zhodani Base.</p>
<p>Last years winner was <a title="View all posts by Randy" href="http://zho.berka.com/author/randy/" rel="author">Randy</a> with this <a title="Derry" href="http://zho.berka.com/2012/03/17/0602-derry/" target="_blank">write-up of Derry</a>.</p>
<div id="attachment_340" class="wp-caption aligncenter" style="width: 410px"><a href="http://commons.wikimedia.org/wiki/File:Totally_Irish_in_London.jpg"><img class="size-full wp-image-340" alt="Image from wikimedia.  Creative Commons Attribution-Share Alike 2.0 Generic license." src="http://zho.berka.com/wp-content/uploads/2012/03/400px-totally_irish_in_london.jpg" width="400" height="600" /></a><p class="wp-caption-text">Image from <a href="http://commons.wikimedia.org/wiki/File:Totally_Irish_in_London.jpg">wikimedia</a>. <a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">Creative Commons Attribution-Share Alike 2.0 Generic license</a>.</p></div>
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		<title>Cirque, a Kickstarter Project for Traveller5</title>
		<link>http://zho.berka.com/2013/03/04/cirque-a-kickstarter-project-for-traveller5/</link>
		<comments>http://zho.berka.com/2013/03/04/cirque-a-kickstarter-project-for-traveller5/#comments</comments>
		<pubDate>Mon, 04 Mar 2013 20:46:20 +0000</pubDate>
		<dc:creator>BeRKA</dc:creator>
				<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Cirque]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Traveller5]]></category>

		<guid isPermaLink="false">http://zho.berka.com/?p=3442</guid>
		<description><![CDATA[Cirque, a 160 page campaign source book for Traveller5 (T5) at familiar worlds in the Spinward Marches. This sounded like a good idea to me. I am backing it and getting a print version. The idea of a circus, instead &#8230; <a href="http://zho.berka.com/2013/03/04/cirque-a-kickstarter-project-for-traveller5/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><a title="Cirque for T5" href="http://www.kickstarter.com/projects/1324922092/cirque-touring-the-spinward-marches-in-traveller5" target="_blank">Cirque</a>, a 160 page campaign source book for Traveller5 (T5) at familiar worlds in the Spinward Marches. This sounded like a good idea to me. I am backing it and getting a print version.</p>
<p><center><iframe src="http://www.kickstarter.com/projects/1324922092/cirque-touring-the-spinward-marches-in-traveller5/widget/video.html" height="360" width="480" frameborder="0"></iframe></center>The idea of a circus, instead of the usual gang in a Free Trader is quite an unorthodox idea. But it sounds interesting and this is not the first time we have seen an unorthodox idea like this. Remember the rock-band Veedback in an amber zone adventure in <a title="JTAS 23" href="http://rpg.drivethrustuff.com/product/89551/Journal-of-the-Travellers%27-Aid-Society.-Issue-No.-23?affiliate_id=35844" target="_blank">JTAS 23</a>. That was a cool adventure in only 3 pages. Cirque will probably be just as cool and requires a lot less work for the referee since it will be 160 pages.</p>
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		<title>Spherical Space Ships</title>
		<link>http://zho.berka.com/2013/02/19/spherical-space-ships/</link>
		<comments>http://zho.berka.com/2013/02/19/spherical-space-ships/#comments</comments>
		<pubDate>Tue, 19 Feb 2013 19:23:39 +0000</pubDate>
		<dc:creator>BeRKA</dc:creator>
				<category><![CDATA[IMTU]]></category>
		<category><![CDATA[Starships]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Ace of Spades]]></category>
		<category><![CDATA[Broadsword]]></category>
		<category><![CDATA[Death Star]]></category>
		<category><![CDATA[H. Beam Piper]]></category>
		<category><![CDATA[Heart of Gold]]></category>
		<category><![CDATA[Mercenary Cruiser]]></category>
		<category><![CDATA[Peter Elson]]></category>
		<category><![CDATA[Space Ship]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[Tigress]]></category>

		<guid isPermaLink="false">http://zho.berka.com/?p=3265</guid>
		<description><![CDATA[In science fiction we have seen lots of spherical space ships. We remember the ships used by the Space Vikings by H. Beam Piper and the Death Star from Star Wars and the Heart of Gold from the The Hitchhiker&#8217;s Guide &#8230; <a href="http://zho.berka.com/2013/02/19/spherical-space-ships/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>In science fiction we have seen lots of spherical space ships. We remember the ships used by the Space Vikings by H. Beam Piper and the Death Star from Star Wars and the Heart of Gold from the The Hitchhiker&#8217;s Guide to the Galaxy and the ship from E.T. and the Borg Sphere from Star Trek: First Contact and <a title="Spherical Ships" href="http://tvtropes.org/pmwiki/pmwiki.php/Main/SpheroidDropship" target="_blank">lots of more</a>.</p>
<div class="wp-caption aligncenter" style="width: 430px"><img alt="Space Viking - Mercenary Cruiser" src="http://zho.berka.com/wp-content/uploads/2011/04/merc_cruiser.jpg" width="420" height="409" /><p class="wp-caption-text">Image from <a href="http://www.gutenberg.org/files/20728/20728-h/20728-h.htm">Project Gutenberg</a>. Copyright expired.</p></div>
<p>In Traveller we have the Mercenary Cruiser and the Tigress class. We all know that the Mercenary Cruiser is supposed to be able to land. But in Traveller it cannot do that since it is only partially streamlined and the rules say that it then cannot land. <strong>I think it should be able to land under certain conditions.</strong> These conditions might be a slow decent and no flying in the atmosphere. For a quick assault, the cutters would still be needed.</p>
<p><strong>Some pretty pictures of the Mercenary Cruiser:</strong></p>
<ul>
<li><a title="Shawn Driscoll" href="http://www.freelancetraveller.com/magazine/2013-01/" target="_blank">Freelance Traveller cover</a> by Shawn Driscoll</li>
<li><a title="Mercenary Cruiser" href="http://www.scifi-meshes.com/forums/showthread.php?74612-Broadsword-Class-Mercenary-Cruiser&amp;p=557532&amp;viewfull=1#post557532" target="_blank">Another rendering</a> of the same ship</li>
<li><a title="Space Squadrons 2998" href="http://spacesquadrons2998.blogspot.se/2013/01/broadsword-class-800-ton-mercenary.html" target="_blank">Old pics and models</a></li>
<li><a title="Sidview by Ravells" href="http://www.cartographersguild.com/sci-fi-modern-mapping/2584-broadsword-class-mercenary-cruiser.html#post27621" target="_blank">Sideview of decks</a> by Ravells</li>
<li><a title="Ian Stead" href="http://biomassart.wordpress.com/2011/03/29/wip-broadsword-class-mercenary-cruiser-4-way-shot/" target="_blank">From different angles</a> by Ian Stead</li>
</ul>
<p><code><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='584' height='359' src='http://www.youtube.com/embed/4wbk-K-CLUQ?version=3&#038;rel=0&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></code></p>
<p><strong>Some pretty pictures of the Tigress:</strong></p>
<ul>
<li><a title="Blueprint" href="http://shawndriscollrpg.blogspot.se/2012/10/blueprint-style-tigress.html" target="_blank">Blueprint</a> by Shawn Driscoll</li>
<li><a title="GURPS" href="http://www.sjgames.com/gurps/traveller/starships/" target="_blank">GURPS Traveller: Starships</a></li>
<li><a title="Traveller Size Chart" href="http://i31.photobucket.com/albums/c362/waynepeters/Trav_Ships_plus_TOS.jpg" target="_blank">Size Chart</a> with both Tigress and Broadsword</li>
<li><a title="Fighting Ships" href="http://rpg.drivethrustuff.com/product/80151/CT-S09-Fighting-Ships?affiliate_id=35844" target="_blank">Fighting Ships</a> by GDW (page 39)</li>
</ul>
<p>Peter Elson, who has painted a lot of the images for TTA (that we love) has also made a spherical ship. This ship is also able to land in an atmosphere.</p>
<div id="attachment_3311" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.peterelson.co.uk/gallery/image.php?cat=11&amp;id=209"><img class="size-full wp-image-3311  " title="The Long Result" alt="The Long Result by Peter Elson." src="http://zho.berka.com/wp-content/uploads/2013/02/TheLongResult500.jpg" width="500" height="722" /></a><p class="wp-caption-text"><a href="http://www.peterelson.co.uk/gallery/image.php?cat=11&amp;id=209">The Long Result</a> by Peter Elson.<br />Posted by permission of the estate of Peter Elson.<br />© Peter Elson.</p></div>
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		<title>Wikia must be stopped</title>
		<link>http://zho.berka.com/2013/02/09/wikia-must-be-stopped/</link>
		<comments>http://zho.berka.com/2013/02/09/wikia-must-be-stopped/#comments</comments>
		<pubDate>Sat, 09 Feb 2013 12:27:38 +0000</pubDate>
		<dc:creator>BeRKA</dc:creator>
				<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Books LLC]]></category>
		<category><![CDATA[General Books]]></category>
		<category><![CDATA[license]]></category>
		<category><![CDATA[Wiki]]></category>
		<category><![CDATA[Wikia]]></category>

		<guid isPermaLink="false">http://zho.berka.com/?p=3193</guid>
		<description><![CDATA[The Traveller Wiki that is now at Wikia is going to move (to Downport). They have to move since Wikia is requiring that a Creative Commons licence (CC BY-SA 3.0) is used. Most of the information at the Traveller Wiki &#8230; <a href="http://zho.berka.com/2013/02/09/wikia-must-be-stopped/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>The Traveller Wiki that is now at Wikia is going to move (to <a title="Traveller Downport" href="http://www.downport.com/" target="_blank">Downport</a>). They have to move since Wikia is requiring that a Creative Commons licence <small>(<a title="(CC BY-SA 3.0) " href="http://creativecommons.org/licenses/by-sa/3.0/" target="_blank">CC BY-SA 3.0</a>)</small> is used.</p>
<p>Most of the information at the Traveller Wiki is used by permission from the author and used under license from <a title="FFE" href="http://www.farfuture.net/" target="_blank">Far Future Enterprises</a>. This is clearly stated on the pages of the Traveller Wiki.</p>
<p>Since these two licensing requirements don&#8217;t match, the contributing users of the Traveller Wiki have decided that they need to move. They have probably been pushed a bit by authors and by Far Future Enterprises that don&#8217;t want anyone to say that their stuff is under a Creative Commons licence.</p>
<p>Since Wikia claim that everything at the Traveller Wiki is under a Creative Commons licence <small>(CC BY-SA 3.0)</small>, (which it isn&#8217;t) this had led to that content from the Traveller Wiki is published in books. Have a look at <a title="WTF!" href="http://books.google.se/books/about/Traveller_RPG_Sectors_with_Sector_Data.html?id=SwkzLgEACAAJ" target="_blank">this one described at Google Books</a>. (I will not link to any of the sites that actually sell this.) <b><a title="Books LLC at wiki" href="http://en.wikipedia.org/wiki/Books_llc" target="_blank">Books LLC</a> (a.k.a. General Books and other names) that use this content are claiming that they may do so since everything at Wikia is under a Creative Commons licence. But they haven&#8217;t checked or if they have they didn&#8217;t care.</b></p>
<p>In my opinion it isn&#8217;t enough (at least not for a commercial company) to use material from the web that someone has posted under some sort of free license. You always have to double-check. Just because someone post something, it doesn&#8217;t mean it is free to use. The one who post something that they don&#8217;t own (or otherwise may post) may just be a teenager who wants to feel cool when getting lots of likes (at Facebook). It could also be that the person posting hasn&#8217;t understood the terms of the site to which the post is made.</p>
<p>I am the author of some of the information that has been posted at the Traveller Wiki. (I have not posted anything myself.) If a lawyer in the U.S. wants to help me sue Books LLC for free we can split the indemnity they have to pay. There are other authors that have a lot more of their writings at the Traveller Wiki.</p>
<p>The business model of Wikia is quite clear. Trick the fan-base of nerdy stuff (gaming, manga, science-fiction, fantasy, vampires etc.) to post at Wikia. Then, present their posts together with lots of ads. Then I suspect that they are in cahoots with Books LLC and share the profits (from the suckers that buy these books).</p>
<p>One strange thing about the move is that Wikia is demanding that no pages are deleted even though Wikia knows that these pages are not using a Creative Commons licence. This only means that Wikia and their accomplices are planning to continue their crimes.</p>
<p><img class="aligncenter size-full wp-image-3249" alt="Wikia must be stopped" src="http://zho.berka.com/wp-content/uploads/2013/02/Pulp-O-Mizer_Cover_ImageWS.jpg" width="332" height="508" /></p>
<p>A call to all fans (of something) that has a wiki at Wikia. <strong>Move!</strong><br />
A call to all content owners being ripped of by Wikia or Books LLC. <strong>Sue!</strong></p>
<p>At the <a title="Anti-Wikia Alliance" href="http://awa.shoutwiki.com/wiki/Anti-Wikia_Alliance" target="_blank">Anti-Wikia Alliance</a>, you can get help with your move from Wikia.</p>
<p>Update: <a title="The new new Traveller Wiki" href="http://wiki.travellerrpg.com/" target="_blank">The Traveller Wiki</a> has now moved. <img src='http://zho.berka.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Update 2: Now it has <a title="The new new Traveller Wiki" href="http://wiki.travellerrpg.com/" target="_blank">moved again</a>.</p>
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		<slash:comments>7</slash:comments>
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		<title>Create Sci-Fi pulp covers with the Pulp-o-Mizer</title>
		<link>http://zho.berka.com/2013/02/08/create-sci-fi-pulp-covers-with-the-pulp-o-mizer/</link>
		<comments>http://zho.berka.com/2013/02/08/create-sci-fi-pulp-covers-with-the-pulp-o-mizer/#comments</comments>
		<pubDate>Fri, 08 Feb 2013 17:19:54 +0000</pubDate>
		<dc:creator>BeRKA</dc:creator>
				<category><![CDATA[Model-1]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Douglas Berry]]></category>
		<category><![CDATA[generator]]></category>
		<category><![CDATA[LBB]]></category>
		<category><![CDATA[Pulp-o-Mizer]]></category>

		<guid isPermaLink="false">http://zho.berka.com/?p=3191</guid>
		<description><![CDATA[The Pulp-o-Mizer is too good not to write something about. It is a front cover generator for sci-fi pulp books. I think it is a lot cooler than my LBB cover generator. Look what I can do with it: I &#8230; <a href="http://zho.berka.com/2013/02/08/create-sci-fi-pulp-covers-with-the-pulp-o-mizer/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>The <a title="Pulp-o-Mizer" href="http://thrilling-tales.webomator.com/derange-o-lab/pulp-o-mizer/pulp-o-mizer.html" target="_blank">Pulp-o-Mizer</a> is too good not to write something about. It is a front cover generator for sci-fi pulp books. I think it is a lot cooler than my <a title="LBB Front-Cover Rendering Machine" href="http://zho.berka.com/goodies/lbb_render.html" target="_blank">LBB cover generator</a>. Look what I can do with it:</p>
<p style="text-align: center;"><a href="http://thrilling-tales.webomator.com/derange-o-lab/pulp-o-mizer/pulp-o-mizer.html"><img class="aligncenter size-full wp-image-3186" alt="Pulp-O-Mizer Zhodani Base" src="http://zho.berka.com/wp-content/uploads/2013/02/Pulp-O-Mizer_Cover_Image_ZB.jpg" width="332" height="508" /></a></p>
<p>I bet you can do something better! <i>Douglas Berry </i> did <a title="Retro Twilight's Peak Cover" href="http://www.flickr.com/photos/24212799@N03/8446002794/" target="_blank">this cool cover for Twilight&#8217;s Peak</a>. <i>Bruce Johnson</i> did <a title="Retro Signal GK Cover" href="http://www.flickr.com/photos/35245797@N00/8446154846/" target="_blank">this scary cover for Signal GK</a>. What can you do with the Pulp-o-Mizer? Please place a link to your image in the comments.</p>
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		<title>Save our Space Marines</title>
		<link>http://zho.berka.com/2013/02/07/save-our-space-marines/</link>
		<comments>http://zho.berka.com/2013/02/07/save-our-space-marines/#comments</comments>
		<pubDate>Thu, 07 Feb 2013 20:49:30 +0000</pubDate>
		<dc:creator>BeRKA</dc:creator>
				<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Games Workshop]]></category>
		<category><![CDATA[Space Marines]]></category>
		<category><![CDATA[Starship Troopers]]></category>

		<guid isPermaLink="false">http://zho.berka.com/?p=3196</guid>
		<description><![CDATA[Space Marines is a term that has been used in science fiction since 1932. In Space Cadet by Robert Heinlein from 1948 the term is used. Games Workshop is now going after an author (MCA Hogarth) who wrote a book &#8230; <a href="http://zho.berka.com/2013/02/07/save-our-space-marines/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Space Marines is a term that has been <a title="Lots of Space Marines in Science Fiction" href="http://en.wikipedia.org/wiki/Space_marine" target="_blank">used in science fiction</a> since 1932. In <a title="Space Cadet" href="http://zho.berka.com/2009/03/12/space-cadet-by-robert-heinlein/" target="_blank">Space Cadet</a> by Robert Heinlein from 1948 the term is used. Games Workshop <a title="GW Bully" href="http://boingboing.net/2013/02/06/games-workshop-trademark-bully.html" target="_blank">is now going after an author</a> (<a title="In the Future, All Space Marines Will Be Warhammer 40K Space Marines" href="http://mcahogarth.org/?p=10593" target="_blank">MCA Hogarth</a>) who wrote a book called &#8220;<a title="Spots the Space Marine - Kickstarter" href="http://www.kickstarter.com/projects/mcahogarth/spots-the-space-marine-military-sf-for-the-rest-of" target="_blank">Spots the Space Marine</a>&#8220;.</p>
<div id="attachment_3208" class="wp-caption aligncenter" style="width: 429px"><a href="http://commons.wikimedia.org/wiki/File:Amazing_Stories_December_1936.jpg"><img class="size-full wp-image-3208" alt="Amazing Stories December 1936" src="http://zho.berka.com/wp-content/uploads/2013/02/Amazing_Stories_December_1936.jpg" width="419" height="600" /></a><p class="wp-caption-text">Amazing Stories December 1936<br /><a href="http://commons.wikimedia.org/wiki/File:Amazing_Stories_December_1936.jpg">Image from wikimedia</a> &#8211; Public Domain</p></div>
<p>Games Workshop needs to be stopped. A boycott was suggested by two Traveller fans at the <a title="Zhodani Base on Facebook" href="http://www.facebook.com/zhodani" target="_blank">Zhodani Base Facebook page</a>. I hope they then will understand that they cannot hijack <a title="Space Marine @ TV Tropes" href="http://tvtropes.org/pmwiki/pmwiki.php/Main/SpaceMarine" target="_blank">science fiction archetypes</a>.</p>
<p><a href="http://thrilling-tales.webomator.com/derange-o-lab/pulp-o-mizer/pulp-o-mizer.html"><img class="aligncenter size-full wp-image-3211" alt="We must save our Space Marines!" src="http://zho.berka.com/wp-content/uploads/2013/02/Pulp-O-Mizer_Cover_Image_SM.jpg" width="332" height="508" /></a>It&#8217;s easy for me to boycott GW. I haven&#8217;t bought anything from them for a long time. I hope you can do the same, and spread the word. Don&#8217;t buy anything from Games Workshop until they repent their behaviour and drop their trade mark of the term Space Marine.</p>
<p><strong>Update:</strong> <a title="Good news from EFF!" href="https://www.eff.org/deeplinks/2013/02/trademark-bully-thwarted-spots-space-marine-back-online" target="_blank">Good news from the Electronic Frontier Foundation</a>. The battle is won, but the war continues.</p>
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		<title>Hunter Gordon</title>
		<link>http://zho.berka.com/2013/01/24/hunter-gordon/</link>
		<comments>http://zho.berka.com/2013/01/24/hunter-gordon/#comments</comments>
		<pubDate>Thu, 24 Jan 2013 22:59:58 +0000</pubDate>
		<dc:creator>BeRKA</dc:creator>
				<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Hunter Gordon]]></category>
		<category><![CDATA[T20]]></category>

		<guid isPermaLink="false">http://zho.berka.com/?p=3033</guid>
		<description><![CDATA[Hunter Gordon Sept 14 1966 &#8211; Jan 24 2013 Very sad news about Hunter Gordon, author (with MJD) of the Traveller T20 book and of other books for T20. He will be missed. There were some parts of T20 that &#8230; <a href="http://zho.berka.com/2013/01/24/hunter-gordon/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><strong>Hunter Gordon Sept 14 1966 &#8211; Jan 24 2013</strong></p>
<p>Very <a title="Hunter Gordon" href="http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=28900" target="_blank">sad news</a> about <a title="Hunter Gordon" href="http://travellerwiki.org/Hunter_Gordon" target="_blank">Hunter Gordon</a>, author (with MJD) of the Traveller T20 book and of other books for T20. <img src='http://zho.berka.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
<p>He will be missed. There were some parts of T20 that I thought was really good. Hunter gave me permission to place the <a href="http://zho.berka.com/data/T20/" target="_blank">T20 Ley sector</a> on my website. Lets play some T20 now!</p>
<div id="attachment_3034" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-3034" alt="T20 - Cheers Hunter Gordon" src="http://zho.berka.com/wp-content/uploads/2013/01/T20.jpg" width="500" height="541" /><p class="wp-caption-text">T20 &#8211; Cheers Hunter Gordon</p></div>
<p>Could my internet Traveller friends stop dying now please! It feels like an epidemic. First Bari Stafford (a.k.a. General Turokan) who mapped a <a title="Turokans Expedition" href="http://travellerwiki.org/Rim_Expedition" target="_blank">route to the rim of the galaxy</a>. Then <a title="Jerry Mapes" href="http://zho.berka.com/2009/04/10/jerry-mapes/" target="_blank">Jerry Mapes</a>, <a title="Andrew Boulton" href="http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=27155" target="_blank">Andrew Boulton</a>, <a title="John Lee" href="http://zho.berka.com/2012/10/04/john-lee/" target="_blank">John Lees</a> and now <a title="Hunter Gordon's Blog" href="http://www.scifigaming.com/Blog/" target="_blank">Hunter Gordon</a>. <img src='http://zho.berka.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
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