Small Cargo
There might also be some extra trouble with small cargoes which may lead to interesting situations. Throw 1D6 and consult the table to see if there is some problems.
Example: The PCs wants to buy small cargo at URNIAN.
First they throw 2d6=5 and a small cargo is available.
Then they throw 2d6-2=6 and 6 lots are available.
The PCs decide to buy 5 lots of small cargo for Cr30000. The referee secretly
throws 1D6=4 and tells the players that their PCs are delayed for 2 days.
(The PCs might want to do something about this if they are in a hurry, which
might cause even more interesting situations.)
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