Tag Archives: Eire

Happy St. Patrick’s Day

Happy St. Patrick’s Day 2016!

While at a bar at the StarTown at Tremous Dex (SM-1311) and drinking a very black beer with a creamy head the PCs are approaches by a very small man in green clothes.

He says that he may be able to trust you since you are drinking the black beer. He says that he needs your help to retrieve a stolen treasure at Zenopit (SM-1010), just a few parsecs away…

Now please continue this story inspired of the image above…

Pulp-O-Mizer - St. Patrick’s Day

I also wanted to remind you of Eire Subsector and the pdf with adventure ideas that you can download for free.

The Zhodani Base St. Patrick’s Day Contest – 2014

A quick competition. A $15 prize at DriveThruRPG for the winner. Design something (e.g. a character, a ship, a patron, a system) for the St. Patrick’s Map. The most interesting entry will win.

Send Your entries by e-mail. Please use plain text format and attach any images. Word files will not be accepted!

The competition starts now and ends 16 March 2014.
By entering the contest You allow your entry to be posted at the Zhodani Base. All entries might also be posted in PDF format as a free down-loadable file at the Zhodani Base.

Last years winner was with the Patron, The Regretful Historian.

St. Patrick’s Day
Image from wikimedia.
Creative Commons Attribution-Share Alike 2.0 Generic license.

The Regretful Historian

Patron: Academic
Required Skills Those need to operation a starship
Required Equipment: None
Locations: Mullingar, Enniskillen

Players’ Information:
The characters are between jobs on Mullingar when they are contacted by Professor Dugan O’Fallon of the Mullingar Institute of Historical Research (MIHR).  MIHR is an academic organization that uses a substantial endowment from the local government and numerous corporate contributors to fund historical research and archaeological expeditions.  Professor O’Fallon is a well-respected member of MIHR, having written many popular books on the early history of the Eire subsector.

The meeting takes place in the Professor’s office at MIHR in the late evening hours. The professor has seen many a day under alien suns, as his cracked and leathery complexion attests.  He is not well, occasionally getting short of breath as he speaks, and taking breaths of supplemental oxygen from a respirator mask.

“Two months ago,” he says, “I hired an archaeological team for an expedition on Enniskillen.  It wasn’t sanctioned by the Institute – I paid for this one out of my own deep pockets.  You see, I have a personal passion for the history of this subsector, and the team I hired shared my particular passion for this subject, so they were all very eager to go.  Unfortunately, the political situation on Enniskillen has deteriorated to the point where there are a number of armed resistance groups opposing the local government with acts of terrorism and violent confrontation. As the expedition is now two weeks overdue, they may either be victims or unable to leave the spaceport.

“The mission is three-fold.  First, I want you to travel to Enniskillen to determine what has happened to the expedition.  The independent Far Trader Longshot will be lifting tomorrow morning and I have low berths reserved for each of you, along with two tons of cargo space for any possessions and an ATV, which you’ll need for the second part of the mission.

“Second, I want you to rescue or recover the team and its equipment, including any and all data and artifacts it has collected.  There is a packet aboard the ATV that will have the details you’ll need to determine approximately where the team was going and their most likely route.

“Lastly, there is a Far Trader starship – Lady Starshine – that the team leased from an outfit here on Mullingar.  The vessel needs to be returned here within the next month or the deposit will be forfeited and an additional financial penalty will be assessed against me as well.  That last part is important because I used Institute funds to pay that deposit.  If the deposit is forfeited, the scandal will end my tenure with the institute and my career as a historian.

“Your payment will be fifty thousand credits, reimbursement of your legitimate expenses, and a bonus of up to ten thousand credits, depending on your timeliness and your ability to keep things quiet enough to protect what is left of my reputation.  Time is of the essence, so I’ll spare you the formality of haggling for a better price.  What I am offering you is literally all the material wealth that I can spare.  I’m hoping you’ll say yes.”

Referee’s Information:
Enniskillen is currently experiencing a period of local unrest due to the actions of its government.  Specifically, the government has engaged in a series of unpopular policies that have the appearance of benefitting members of the upper economic classes at the expense of the working classes.  The government’s bureaucracy has become more insular of late and has been accused of using unfair and illegal practices to exclude all but the most favored members of the upper classes from being candidates for government employment and obtaining contracts from government agencies.  This has spawned a series of popular protests as well as several extremist terrorist organizations which have made conditions in the main starport’s city, Dunbailey, somewhat precarious for travelers and business professionals.

Enniskillen is a poor, desert world with much of its surface a trackless wasteland of sand and stone.  Archeological evidence suggests that during a wetter time in the planet’s ancient past there may have been a sentient species.  The current site drawing attention is a collection of what appear to be burial mounds discovered nearly five hundred kilometers southwest of Dunbailey.  Due to the current political unrest, the government has prohibited all aerospace traffic (save spacecraft) from its skies until the current crisis has ended.

Outcomes:
1. The team is stranded.  Professor O’Fallon’s team is stranded near the archaeological site in the desert after a particularly vicious sandstorm has disabled their vehicles and communications equipment.  The characters will have to venture overland to find them and return them to the starport, facing various terrain and animal hazards along the way there and back.

2. The team is being held hostage by terrorists.  The Professor’s team has been mistaken for corporate prospectors by the locals, and a terrorist faction of the Liberation Coalition is holding the team hostage in exchange for the release of several prisoners held by the government.  Luckily for the characters, the terrorists are a fledgling organization without much experience in these activities, giving the characters a shot at rescuing the team members.  The referee will have to generate the terrorist faction members as well as map out the location where the team is being held.

3. The team is being held by the government.  The Professor’s team has been swept up in the local movement and has been arrested by federal law enforcement for aiding terrorist acts.  The characters will have to negotiate with the federal authorities to secure their release or mount a much more difficult rescue mission from a protected facility.  The referee will have to generate the federal guards and officials, plus map out the facility where the team is being held.

4. The team is hospitalized.  The Professor’s team got caught in the crossfire during a particularly violent confrontation between the Liberation Coalition and the government.  In the chaos following the confrontation, the team was taken to separate hospitals with severe injuries and their records were lost in the haste to treat so many victims.  The characters will have to investigate the situation in order to locate the team members and transport them back to Mullingar.

5. A rival has stepped in.  One of the Professor’s longtime rivals got wind of the expedition and hired a mercenary team to kill the team members in the remote desert.  The rival has also taken steps to disable the Lady Starwind so that it cannot be easily returned to Mullingar.  The characters will have to locate the team, salvage their notes and data, repair the starship and prevent the rival from delaying them further in order to meet their deadline.

6. The expedition was a ruse.  One of the terrorist factions in Liberation Coalition sent their agents to MIHR to solicit funds for the expedition from the Professor and intends to purchase arms and explosives from their sources in the black market.  The characters can work with the local authorities to recover most of the money, or thwart the terrorists’ actions personally.

The Zhodani Base St. Patrick’s Day Contest – 2013

A quick competition. A $10 prize at DriveThruRPG for the winner. Design something (e.g. a character, a ship, a patron, a system) for the St. Patrick’s Map. The most interesting entry will win.

Send Your entries by e-mail. Please use plain text format and attach any images. Word files will not be accepted!

The competition starts now and ends 16 March 2013.
By entering the contest You allow your entry to be posted at the Zhodani Base. All entries might also be posted in PDF format as a free down-loadable file at the Zhodani Base.

Last years winner was with this write-up of Derry.

Image from wikimedia. Creative Commons Attribution-Share Alike 2.0 Generic license.
Image from wikimedia. Creative Commons Attribution-Share Alike 2.0 Generic license.

0602 Derry

One of the first worlds settled in the Eire Subsector and still of significant importance, Derry in recent centuries has become overwhelmed by tension between the system’s different human populations. Intractable disputes over political allegiances, ethnolinguistic communities, and attitudes towards human biological diversity and evolution may yet produce catastrophe.

Subsector History

The first inhabitants of the Derry system were travellers from Earth, distant descendants of the crew of the ESA generation starship Niall Noigiallach. Funded by the European Union member-state of Ireland, the Niall Noigiallach was–like the other generation starships of its class–modelled on the three vehicles of the European Space Agency Long-range Colony Mission launched in the mid-21st century. Carrying two thousand passengers and ten thousand embryos, the Niall Noigiallach was launched in 2089 with the goal of establishing an Irish colony world hundreds of parsecs to rimward of Sol, in a cluster on the fringes of the Local Arm.

Unlike many other Terran generation starships of that era, the Niall Noigiallach survived to reach its destination, in 4688 CE decelerating into orbit of the most clement garden world in the Dublin binary system (0706 Eire). The mainworld of Baile Átha Cliath and its ancillary worlds were colonized successfully, implementing the long-dead social planners’ design to create a distinctly Irish interstellar-capable society. Completely isolated from their home system and its interstellar civilization, by the 49th century CE the Dublin system supported a thriving civilization capable of mounting secondary colonization and expeditionary missions of its own.

Among the first launched was to the Feabhal system four parsecs away, where an unusual double planet had been detected during deceleration by the Niall Noigiallach, orbiting in the life zone of a young BY Draconis star. On arrival, the Bréanainn V expedition determined that the scans by the founding generation starship were accurate. Six planetary bodies orbited the K5 star Feabhal, four rocky planets and two gas giants. Two rocky planets shared the second orbit, 0.49 AU from the primary, one a high-gravity waterworld with an ammonia-water ocean, the other a desert world larger than Mars in the Sol system with some glaciated seas, both orbiting a common centre of gravity in a bit under two months. Although the system was only fifty million years old and the Feabhal system’s worlds were geologically unstable, both worlds in the life zone–Doire and An Ghealach, in Galanglic “Derry” and “The Moon” did support basic microbial life, while the planets and smaller world of the system were rich in mineral resources. In the end, the Dublin government chose to concentrate its colonization efforts on more Earth-like worlds such as An Baile Meánach (Ballymena), Béal Feirste (Belfast), Corcaigh (Cork), and Gaillimh (Galway), where fully-fledged daughter civilizations could be settled, but the worlds of the Ferbhal system did receive more than their fair share of research settlements, whether floating on the oceans of Doire or anchored on the sea floor, or on the dryer surface of its moon.

Dublin and its interstellar community were brought roughly into distant contact with Sol and its interstellar community in 5346-49 CE, when the prosperous but technologically backwards subsector was conquered by Solomani migrant fleets fleeing instability in the Banners and Ahriman Sectors and attracted to a promising human civilization free from the instability of home. Equipped with jump drive and otherwise vastly more advanced than the worlds of the “Eire” subsector–Baile Átha Cliath itself was only tech level A and most other worlds substantally behind, while the Solomani were at tech level C–the migrants were easily able to overwhelm the peaceful subsector. The proclamation of the Empire of the New Marches in 5351 established a fully-united interstellar state for the first time in the sector’s history.

The coreward worlds of the subsector were soon overwhelmed by Solomani migrants, the world of Béal Feirste becoming the Solomani’s new homeworld in the subsector, while a Solomani military elite established itself elsewhere. In the more than three millennia since the departure of the Niall Noigiallach, the people of the Eire subsector had come to diverge strongly from the Solomani norm, knowledge of the English ancestral to the Galanglic spoken by the Solomani literally becoming academic to people who spoke only one dialect or another of Irish, with the natives knowing nothing and caring even less of what had happened to their ultimate homeworld and its people since their departure. The biology of the humans of the Eire subsector, too, had come to diverge sharply from the Solomani norm, the genetic engineering that had adapted the settlers of Dublin to life on a low-gravity world with a thin atmosphere and an unusual number of allergens creating a variant human race. Various of the secondary colonization missions brought Dublin colonists to new worlds with unique conditions meriting further engineering. In all, the Empire of the New Marches identified three broad classifications of subsector natives which would each count as separate variant human races. As elsewhere, the biologically and culturally distinctive subjects of an aggressive empire were treated badly, often exploited as labour on many of the secondary systems (like Derry’s) opened up by the Empire’s superior technological base

By the end of the 55th century, internal squabbles in the Empire’s governing classes along with a native resurgence on Dublin and the worlds to rimward led to the Empire’s collapse. Solomani retreated to the coreward quarter of the Eire Subsector, where they founded a Solomani-supremacist Empire of Man centered on the world now known to its Solomani majority as Belfast. After some disorder, in 5599 CE the freed worlds united in their Republic, the Poblacht, governed once again from Dublin but now possessing a technological base capable of standing up to their nearest neighbours. Tensions between the Empire of Man and the Poblacht persisted, as irredentists in the Poblacht lay claim to the worlds in the Empire of Man taken by the Solomani, particularly worlds which retained native majorities of population like Doire. Full-fledged war is distant, as neither polity feels strong enough to invade the other, but cross-border terrorism is becoming distressingly common.

Continue reading 0602 Derry