Tag Archives: Traveller

Sir Robert Williams, Knight

Patron: Noble
Required skills: Advocate, Broker
Reward: Cr 1000, or up to 1% of sale cost per level of Broker skill.

Players’ Information:
A local noble, Sir Robert Frederick Williams, approaches one of the crew members in the starport lounge, seeking a skilled negotiator and broker willing to represent his interests in a real estate transaction. He is selling his private asteroid estate to Captain Karen Harris, owner of the far trader Lucky Strike, who wants to make it her new base of operations and private starport. He insists that the purchase take place as quickly as possible, and needs a broker that can act on his behalf. Upon request, he offers his credentials and a copy of the deed, which identifies the owner of the property as Robert F. Williams. Under a cursory examination, the situation as presented appears to be legitimate.

The Noble "Brothers"
The Noble “Brothers” – Image from wikimedia
Creative Commons Attribution-Share Alike 2.0 Generic

Referee’s Information:
Setting up a meeting with Captain Harris proves to be easy, as she is eager to complete this transaction. Although the property itself is valued at 20 MCr, Sir Williams is willing to let it go for a significantly reduced price, so long as the payment is made immediately and in full. Captain Harris is well aware of Sir Williams’ desperation, and will bid significantly lower in hopes of getting the property at a steal. She cannot go above 6 MCr without putting a loan on her ship, which she is quite reluctant to do. As the negotiations appear to be coming to close, another man, identical in appearance to Sir Williams, bursts into the room with a few security guards, claiming to be the real Sir Robert Flynn Williams, and that the other man is a clone posing as him. There is obviously a lot of enmity between the two men as an “aggressive argument” ensues. In all of the options presented below, further development is left to the discretion of the Referee.

1. All is as it now appears. Robert Frederick is indeed a clone of Robert Flynn, and desires his freedom from the cruelty of the “indentured servitude” imposed on him by his donor-father. He longs to have the same rights and freedoms as non-cloned humans, but local laws do not support Clone Rights. His ultimate desire is to escape into interstellar society, where he hopes to live outside the boundaries of clone slavery.

2. Robert Flynn is actually a clone of Robert Frederick, and is trying to take his donor-father’s place in society. Tweaked to be more aggressive by virtue of his creation, Robert Flynn has been secretly shifting legal paperwork to insure his role as the legally recognized patron. Robert Frederick discovered the situation, and is attempting to flee offworld before he is hunted down and either enslaved or killed by his more aggressive clone.

3. Both Robert Flynn and Robert Frederick as clones of Sir Robert Francis Williams, who has disappeared when his yacht misjumped. Robert Frederick desires to seek out their lost donor-father, while Robert Flynn wants to preserve the estate of Robert Francis in hopes of their donor-father’s eventual return.

4. As Option 3 above, except that Captain Karen Harris is actually heavily involved in smuggling and piracy, and wants the asteroid to serve as her base of operations. She will attempt to engage the party in supporting Robert Frederick’s right to sell the property, and is not above performing illicit activities in pursuit of her goals. At some point, the Imperial Ministry of Justice or similar law enforcement group become involved, assuming that the crew are in league with the pirate captain.

5. Both Robert Flynn and Robert Frederick are clones of the megacorporate regional manager who created them as potential heirs to his fiscal legacy. The original Robert Williams is monitoring the progress of his clones to determine which one will have the best temperament to take over his responsibilities. This estate sale is one of Robert Frederick’s maneuvers to undermine Robert Flynn’s position in the evaluation process.

6. Neither Robert Flynn nor Robert Frederick are clones. Each has been indoctrinated with the belief that his twin brother is actually a clone as part of an unusual experiment by a deranged research scientist, Dr. Lucius Van Erlenmeyer. A war criminal in hiding, Dr. Erlenmeyer has been exploring various avenues of psychological manipulation and indoctrination, including the implantation of false memories and artificial personalities. He is actively monitoring the escalation of aggression between the two men. Should Dr. Erlenmeyer’s presence be exposed, the war criminal will stop at nothing to remove evidence against him and escape into obscurity. The reward for the capture of Dr. Lucius Van Erlenmeyer, dead or alive, currently sits at MCr 2.

The Final Zhodani Base 76 Patrons Writing Contest

It is now time for The Final Zhodani Base 76 Patrons Writing Contest.

Lets make this a great competition for our 600+ facebook fans and all other fans that are not on facebook! As I have promised, the first prize will be a $100 Gift Certificate at DriveThruRPG.

This years first prize is a $100 Gift Certificate at DriveThruRPG.
Second prize is a $60 Gift Certificate at DriveThruRPG.
Third prize is a $40 Gift Certificate at DriveThruRPG.

If you win you can buy lots of traveller goodies that you might have missed.

The style of the entries should be in the style of the patrons in CT Supplement 6, 76 Patrons.

Past winners are:

The contest starts now and ends 31 Mar 2016. Write as many entries as You like.

After the 31:st of March 2016, all entries will be posted on the Zhodani Base. The winner will be chosen by BeRKA.

By entering the contest You allow your entry to be posted at the Zhodani Base. All entries might also be posted in PDF format as a free down-loadable file at the Zhodani Base.

All entrants will be given credit for their work and will retain the copyright on their entries.

Some general guidelines:

1, Each entry should be less than 1000 words.

2, One image may be used in each entry. You must either own the rights to the image, or it must be used under some sort of free license. Wikimedia Commons is a good place to find an image that You can use. Please provide information about the image. (Is it Yours? If not, where have You found it? What license is used?) Note: You don’t need to use an image. You can also generate an image using the Pulp-o-Mizer or similar services.

3, Each patron should offer 6 options.

4, Each patron should be placed in the Foreven Sector. You may use the version of the Foreven Sector that can be found here at the Zhodani Base. (You don’t have to use this version.)

5, Please don’t force the PCs to sign up for (what they think are) illegal activities. It is better if they find that out later, or in some way are forced to take illegal action… :twisted:

6, Please use a spell checker! :roll:

Send Your entries by e-mail. Please use plain text format and attach the image, if You select to use one. Word files will not be accepted!

IMPORTANT! Everyone that sends me an entry will get a reply. If you have sent me something and not got a reply within a few days, then contact me again.

Please include a preferred nickname (that may be your real name) to show on the Zhodani Base. If You expect to win, include an e-mail address to send the first prize to.

Some help about Foreven Sector. (That you don’t have to use.)

Any rules you choose to use to design something for your patron is fine, even Mongoose Traveller rules, since the Zhodani Base has a Foreven Free Sector License.

76 Patrons Contest

And the winner is…

It was very difficult to pick the winners of the 76 patrons contest this year. Even more so than last year. There were 23 good entries to choose from.

However, I thought one of them was a bit better and more playable than the others. It also had some nice feel-good qualities. In this Patron you get to know the locals at a very British island. Maybe you will be sitting in a small pub, talking to the major of the village. There are so much more that can happen in the contest entry I am thinking about. Things that don’t fit the 1000 word limit. The winner is of course The Oncoming Storm by Library Bob. Well done and Congratulations!

Second place goes to The Bank Job by Mark McCabe. Third place goes to Game Time by Sifu Blackirish.

  1. The Oncoming Storm (by Library Bob) $70
  2. The Bank Job (by Mark McCabe) $40
  3. Game Time (by Sifu Blackirish) $20
Another Winner - Image from wikimedia - Public Domain
Another Winner – Image from wikimedia – Public Domain

Thanks to all who participated! The winners will be contacted.

23 new Patrons this year

23This years 76 Patrons contest was a success. There were 23 entries. That is seven more than the number of entries we had received last year.

This years entries:

  1. The Foreign Agent (by Lluís)
  2. Ferrero Rocher (by Marchand)
  3. Downward (by Library Bob)
  4. The Fringe (by Marcus Maximus)
  5. The Noble’s Bobble Head Doll (by Marcus Maximus)
  6. Scabs (by Marcus Maximus)
  7. Star Gypsies (by Jason E. McNully)
  8. Prisoner Exchange (by Marcus Maximus)
  9. SuSAG vs. Slavers (by Jason E. McNully)
  10. The Bank Job (by Marcus Maximus)
  11. C.O.D. (by Greg Videll)
  12. The Thing in the Telescope (by Library Bob)
  13. A Mighty Fortress (by Marcus Maximus)
  14. The Oncoming Storm (by Library Bob)
  15. Game Time (by Sifu Blackirish)
  16. Boxing Day (by Marcus Maximus)
  17. Similitude (by Michael Brown)
  18. Elegance Never Forgotten (by Michael Brown)
  19. Salvage! (by Eric Bergmueller)
  20. The Venatorian Club (by Alegis Downport)
  21. The Tumult (by Michael Brown)
  22. The Exile (by Friz)
  23. The Aslan Mercenary Fleet (by Jim Vassilakos)

Now I have a lot to think about. I will announce the winner tomorrow. Until then, please comment, like and share. Tell us which entry you like the most and why! Both here and on other sites.

The Aslan Mercenary Fleet

Patron: Aslan Clan
Required Skills: Trokh (the Aslan language)
Required Equipment: Starship (not entirely necessary)

Players’ Information:
It is 1110. In the Spinward Marches, the 5th Frontier War is in its closing days, but this epic conflict has spawned an offshoot, the Mnemosyne Civil War, which is being fought between the pro-Zhodani Prince-Regent Hautal Goinsprach and his challenger, Henrik Gruneweld. Gruneweld has promised a constitutional monarchy to replace the overly authoritarian rule of the Goinsprachs, and this has won many to his cause. In response, the Prince-Regent has put out an open call for mercenaries, promising land and riches to all who would defend the crown.

Since war cargos are highly lucrative, the PCs find themselves transporting ordnance from the Avalar Consulate to the Mnemosyne Pricipality in order to defeat the rebel forces (the Avalars, though technically neutral, would like to see the rebels crushed). On the way, the PCs come across an Aslan mercenary fleet run by the independent clan Arahyel, and they learn that the clan leader, Admiral Arahyel, hopes to join this fray for pay.

The Aslan in general, and Arahyel in particular, have an excellent reputation, priding themselves both on their ferocity in battle as well as their civility toward non-combatants. It is standard policy for the clan to hold off on planetary bombardments in order to offer their opponents the option of a bloodless surrender, or , if they prefer, to relocate or otherwise restrict the impending battle in such as way as to minimize or even remove the possibility of civilian casualties. Hence, it is important for the clan to enlist a cadre of solders who are able to facilitate communication, and so they are always on the prowl for solders who can speak both Trokh as well as Galanglic.

If the PCs also have their own starship, this will make them doubly useful, as Arahyel needs a group to escort his head wife, Wyaiiy, deep into Mnemosyne territory in search of Prince-Regent Goinsprach. They will act as the fleet’s eyes and ears, jumping a day or two ahead of the clan fleet in order recon each system’s defenses and loyalties before Arahyel’s arrival. If the system should contain friendly forces, they are to help Wyaiiy negotiate the terms of participation, but if it should contain hostile forces, then they are to put her as close to the enemy commander as possible so that when the clan fleet arrives in system, she can immediately begin to negotiate the terms of engagement. It’s a dangerous job to be sure, but Arahyel promises that if they serve with the same courage and honor that he expects and receives from his own soldiers, then they will all be handsomely rewarded.

The Fleet
The Fleet – image from wikimedia
Creative Commons Attribution-Share Alike 3.0 Unported license

Referee’s Information:
Arahyel means everything that he says, but unfortunately he’s on the losing side of this fight. Goinsprach will be overthrown, and Henrik Gruneweld will become King. The reason is simply that the Mnemosyne people have had enough of the excesses and corruption of their government. Mercenaries like Arahyel are only getting in the way, making the conflict longer and bloodier than it needs to be. For each new system that the PC’s jump into, roll a d6.

1. Modest rebel task force: Their commander is cognizant of their size and will flee if outmatched. Analysis of jump signatures may give the clan fleet some idea of where they went.

2. Modest royal task force: Their captain will welcome any allies, mercenary or otherwise, with open arms, happy to receive support from wherever it might come.

3. Respectable rebel fleet: Their commander has a fierce disdain of mercenaries and will fight, however, he/she respects the Aslan methodology of warfare and will entertain discussions on reducing collateral damage prior to the battle. Also, he/she has a good idea as to the whereabouts of Henrik Gruneweld and will warn Wyaiiy and the PCs that though Arahyel might win this battle, the clan fleet will ultimately be destroyed.

4. Respectable royal fleet: Their commodore knows that the war is not going well. Defections, even among the military staff, are now epidemic, so much so that he/she cannot even trust his/her own officers. Because of this, and also due to reasons pertaining to self-preservation, he/she will opt to use the Aslan as a frontline force, hoping that it will bear the brunt of battle. Arahyel will have no problem with this, although Wyaiiy will be hesitant to agree. She would prefer to meet Goinsprach to get some firm understanding of what exactly is being offered in return for clan lives. Fortunately, the commodore has a pretty good idea where the main royal fleet is operating.

5. Main rebel fleet: Henrik Gruneweld is in direct command. Of course, he’ll fight Arahyel if he has to, but he’d rather not waste military resources reducing the Aslan fleet to space flotsam. Instead, he’d rather fight his rival directly. As for reducing collateral damage, he’s all for it, partly because it’s politically smart, but also because he’s expecting to win this realm, and he wants it to be more than a cinder when he’s crowned king.

6. Main royal fleet: Prince-Regent Hautal Goinsprach and his admiral are not getting along. The admiral realizes that the tide of war is against them. He’s advised the prince to seek a truce, but the prince is living in the sort of fantasy world that all such dictators must construct in their own minds as their end draws near. Although the arrival of the Aslan as pro-royal mercenaries comes too late to change the eventual outcome, the prince seizes on it with crazed desperation. He wants Arahyel to attack Gruneweld’s main fleet directly, and so as to maximize their odds, he wants Wyaiiy to employ trickery. “Meet with Gruneweld to talk terms. Then kill him by whatever means possible. Without their leader, his forces will be in disarray, and at that moment we shall pounce upon our prey and rip them to shreds.” In return, he will promise anything.

The Exile

Patron: Entrepreneur
Required skills: None
Required equipment: Starship capable of Jump-1
Locations: Urnian Subsector, Urnian (2833) & Pylkah (2834)

Players’ Information:
While the characters are on Urnian (B9779AC-A) they are contacted by Filana Belsaris, an independent entrepreneur who primarily brokers interstellar shipping contracts for small, independent commercial starships. If the characters have been engaging in such business in the subsector for a while, they will know she has a good business reputation. She is a plain woman at the cusp of middle age who dresses in relaxed business attire. She asks the characters meet with her at her warehouse office.

“I’m originally from Pylkah (E463977-9),” she says over a round of refreshments in her comfortably cozy office. “About thirty years ago, my father was leading a popular uprising against the dictator of the nation of Bundor. Unfortunately, the uprising became a civil war, which the dictator’s forces eventually won after nearly ten standard years of fighting.

“My father was captured, tortured, put on display in a show trial and executed. People loyal to my father managed to smuggle my mother and I out of the country through the mountainous border with Pyllos. From there, we managed to find passage from the starport to here and start new lives.

“My mother passed away last year. Her dying wish was to be buried with my father. Since then, I have been trying to get permission to inter my mother’s cremains with my father’s on Pylkah, but I’ve been stonewalled with every attempt.”

She takes a moment to get a handle on her emotions before continuing. “On Pylkah, it is a deep-seated tradition in our religion to fulfill the dying wishes of family members within the passing of a number of days. The government of Bundor knows this. It is probably one more attempt to discredit my family’s name.”

Filana pulls out a small pouch of precious gemstones. “This is worth about eighty thousand credits. It is what’s left of my mother’s jewelry collection. I offer it in payment if you can transport my mother’s ashes to my father’s grave in the Bundor capital city on Pylkah before I run out of time.”

The urn
The urn – image from wikimedia – Creative Commons Attribution 3.0 Unported license

Referee’s Information:
The referee should take some time to get familiar with the information on Pylkah presented on The Zhodani Base website.

If the characters wish to check up on Filana’s story, they will find she has been accurate in her description of events. They will also get the Bundor version of events – most notably the fact that the resistance had engaged in a series of terrorist bombings of government facilities and the people who supported it.

If the characters need a cover for their being on Pylkah, Filana can provide a cargo shipment contract to them from another exporter on Urnian. Her operation’s name might cause the Bundor authorities to look a little too closely at the characters’ activities.

The burial urn is a spun metal flask that has been sealed with a number of intricate symbols. Research will indicate that breaking these seals would amount to desecration of a corpse under Pylkah laws – a felony offense that carries a mandatory sentence of ten years in prison.

Outcomes:
1. Filana is completely honest. All is as presented. The characters will be allowed to land at the main airport of Bundor to off-load their cargo, but they’ll have to smuggle the burial urn past local security and make their way through the city with it. The referee should create several encounters with the locals, plus generate local law enforcers (to TL 9 standards).

2. The authorities suspect something. The situation is similar to #1 above, except that Bundor’s government agents are on heightened awareness for the burial urn, due to Filana’s efforts over the past year and the upcoming deadline. Consider the capital of Bundor to be at Law Level 9 instead of 7.

3. The authorities are on high alert. Similar to #2 above, except that Filana has managed to contact former members of the uprising about the situation. They have staged a series of acts of protests that have put the local authorities on alert. Consider the capital of Bundor to be at Law Level B instead of 7. Also, there will be armed guards at the grave of Filana’s father as well.

4. Filana is being dishonest. Filana is attempting to smuggle computer hacking software and cybernetic virus programs to the uprising’s underground members, using her mother’s urn and ashes as a cover story. Members of the underground will attempt to either steal the urn from the characters (attempting to kill them in the process). The referee should generate the attackers as needed.

5. Filana is a Zhodani agent. The Zhodani have been supporting the uprising’s underground in Bundor as a way to monitor Imperial efforts in the neighboring country of Pyllos. The burial urn contains data chips imprinted with information Filana has obtained on Imperial agents active in Pyllos. The characters will be attacked by a group of Zhodani agents when they attempt to deliver the urn to the gravesite (who will attempt to kill them in the process). The referee should generate the attackers as needed.

6. Filana is a double agent. Similar to #5 above, except that Filana is actually working for the Imperium. The burial urn contains data chips with false information as well as a powered biological agent tailored to infect and kill the Zhodani agents who will attempt to intercept it (and attempt to kill the characters in the process).